Update Notes for Mai 19th

This update contains some major updates to the game. [list] [*] The end boss has been added. For all of you who made it to the end game, please give it a shot and I'd be happy about some feedback. [*] Quests have been added. Sometimes, when you dig, you will find some existing infrastructure with different quests. [*] Cloaks have been added. They can be made from a tailoring shop and provide different boni. [*] The demon has been fixed/improved. [*] A new undead opponent has been added: the skeleton footman has some unique equipment. [*] Better explanation of combat mechanics: the game now does a better job at trying to explain how to disengage a soft character from a melee fight without provoking an AoO. [*] Bug fixes for animations involving beds/chairs. [*] Equipment can now properly provide a bonus to the wearer's morale (mostly equipment made from artefacts). [*] Bug fixes. [/list]