Update Notes 7/11/2024

Patch Notes 7/11/2024 - New advanced tire drag calculations per ground material. -- Drag levels based on speed, suspension load, slip angle. Rover can now actually roll over in sand when sideways. -- High speed sideways sand dig-in probably 'too instant' right now(?) - RCS -- Returned more to original strength levels -- Less 'altitude based' strength -- Can roll from roof to wheels with only tilt -- Less extreme pitch strength -- Hopefully 'best of both worlds' - Rover -- Change interaxle diff from locked to Viscous LSD. Under power diff is fully locked (1.0), while coasting/braking it's 0.2 -- Reduced axle diff coast from 0.5 to 0.2 -- Default setup brake strength reduced (was way too easy to lock) -- Hopefully results in better off-power, under brakes turn in - Rally AI times faster, harder to beat (for some!) - Greatly reduced wind speed as it was hard to visualise or feel the physical effects - Meteor particles updated - Sand and gravel particles updated - Driver pain trigger threshold raised so there's a bit less - Replay camera updates, generally pulled back/zoomed out a bit more - Meteors should fall a bit closer to the rover - Slightly longer rev limiter cut out time, removed the custom 'limiter sound' - Time scale/slow mo on replay controls - Start lights go out instead of green - Tutorials fixed - Minor reflections improvement - Night lighting updated so its less pitch/more ambient - Can no longer be dropship extracted into obstacles (no collisions for now) - Out of bounds tuning options clamped on UI