[list]
[*]WIP/First Pass Localisation (please test if you are a non-english speaker!)
[*]New default rover setup, less stiff, better at soaking up bumps
[*]Tire model updated, previously tires weren't fully gripping up at high speeds, and low weight caused overly 'tacky' grip levels (fixed)
[*]RCS changes: more in-air rotation, minor nerf to high altitude strength
[*]Damage: Still very WIP, but updated so Sand is no longer near impossible to take damage on
[*]Damage: Springs now somewhat reduce forces taken from heavy landings
[*]Rover aero adjusted to help the rover fly more level
[*]Slightly more head impact shakes from hits/touchdowns
[*]FOV is speed-based (but not too extreme)
[*]"Drone 1" 3rd Person camera changed quite significantly, locally follows behind the rover, unlocks during spins, has a reverse cam etc. Drone 2 still uses previous method
[*]Center diff change: rover handles slightly more like a RWD vehicle
[*]Dust overlay from dust build-up post fx improved
[*]Tutorial order is now linear
[*]Tutorial somewhat enforced (need a license) prior to racing unless you opt out with Ed
[*]Various tutorial improvements/navigation
[*]Race is now "Drive" + submenu now include tutorials/free roam/rally/stage
[*]Various prompts require a long hold now to clear (ie Quit)
[*]Allowed system commands in basic and race training so players can reset rover if needed
[*]Mouse cursor now reveals when moving the mouse then hides again
[*]Rocks can now appear much closer to waypoints
[*]Skidplate friction is higher + no longer reduces damage to rover body/engine etc
[*]New custom waypoint sequences added
[*]Menu and replay controls now re-bindable
[*]New "rough terrain" tutorial after basic race one
[*]AI gets slower on heavy dust stages
[*]New gravel roll and slide sound effects
[*]AI skill and mistake values tuned so they aren't so consistently epic
[*]WIP most of the rover panels are now RoverParts and will visually break off. Dust gets into systems faster once lost.
[*]Added more HUD engine icon damage colours
[*]Improved lighting and fog for most weather settings/ToDs
[*]Demo change: Rally is now a static 'hand picked' one (for eventual demo launch)
[*]Demo change: Removed enduro and infinitely random time-trials
[*]New music for rally reveal/pre rally comms
[*]Slightly increased tire pressure loss from punctures
[*]Rcs leak speed dropped
[*]Slightly increased tire wear
[*]Options for changing music/audio volume
[*]Destroyed RCS thrusters now use the same red HUD Xs as tires;
[*]More accurate particle lighting method
[*]Removed many 'double' wheel/rover dust effects to reduce overdraw (was hard to see anyway)
[/list]
[list]
[*]FIX: Rover wheels shouldn't get unrealistically 'sucked under' when teetering on sidewalls.
[*]FIX: Rocks were where they shouldn't be (ie underwater)
[*]FIX: Damper rebound rate now used while airborne
[*]FIX: Minor physics/grip/downforce issues
[*]FIX: Chassis no longer takes double damage from quick successions of swing arm and body impacts
[*]FIX: Bug with repairing middle swingarms
[*]FIX: Discord button now works
[*]FIX: Lightning was completely missing
[*]FIX: can no longer cheat up extra repair time
[*]FIX: ironman mode now submits a DNF leaderboard entry as soon as you reach stage overview, which prevents people from quitting/restarting
[*]FIX: no more incorrect damage warnings while sat on start line
[*]FIX: resume time when leaving replay after death
[*]FIX: some shadows looking broken at sheer angles at certain times
[*]FIX: 3rd Person camera lerping back into odd positions after restart
[*]FIX: Toe was always zero in races despite setup
[*]FIX: Holding handbrake while using fast restart breaking stage timer
[*]FIX: Broken UI after deleting tuning preset
[*]FIX: Auto gears, reversing from drive error
[*]FIX: Delay in Auto Gear D->R, R->D switching
[/list]