Update: New opening section

Hellpoint: The Thespian Feast

This is a standalone story in Hellpoint universe, a dark and challenging action RPG set in the world where the line between science and occultism is blurred. The Thespian Feast tells the story of an investigator arriving at Irid Novo station 50 years after the Hellpoint events.

[h3]Hello, community![/h3] We continue to ignore sleep in any shape or form to further improve [b][i]The Thespian Feast[/i][/b]. Your feedback has been extremely helpful in a lot of ways, but one of the most important things we learned was that this chapter needed a proper [b][i]entry[/i][/b]. Having learned that, we decided to [b]rework the opening section of the demo[/b]. [img]{STEAM_CLAN_IMAGE}/36822724/ebd649056b3a18d340f074c9c201c90f4f11aa8f.gif[/img] [u]New point of entry, tweaked difficulty curve, improved tutorial[/u] are among the things that were added with this major update. [img]{STEAM_CLAN_IMAGE}/36822724/ce36fdab2972bfcce5bdfb02e3528d7e07a49dab.gif[/img] [b]Other changes/fixes:[/b] - Added an upgrade chip station. Now weapons can be upgraded - Interacting with a breach now heals the player - Made the player more self-aware when talking to himself - The player can now start blocking as soon as they are out of a dodge invulnerability frames - The end trailer has audio now! - Fixed an issue where a ladder would fail to work if enemies were nearby - Tweaked the loading screen visual - Made it a lot harder to lose lock on enemies - Fixed the tutorial about switching weapon abilities - Fixed an issue that would prevent emotes from working in splitscreen - Removed an unwanted emote - Fixed the exception thrown by the alarm program - Fixed the negative value in glass lighting - Tutorial box now would auto-close if the player is attacked Enjoy the updated chapter and be sure to let us know what you do or don't like. [b]See you![/b]