Update Log 03.20.2021

Dungeon No Dungeon

Dungeon No Dungeon is a turn-based roguelike game with a unique hand-drawn art style, with a strategy system based around body parts that you've likely never encountered before.

[img]{STEAM_CLAN_IMAGE}/37888989/6bcb85d445dacec98390a6ddc556d5e73b7d0443.png[/img] [h1]Update Log[/h1] 03.20.2021 [olist] [*] Fixed an issue where the skill - Madman would have no Fatigue cost [*] Fixed an issue where random events would cause gold to become negative [*] Fixed an issue where players could still be used without gold [*] Fixed an issue where the trait - Maddy Feet is invalid [*] Fixed an issue where the skill - Slime Shield would cause healing skills to be invalid [*] Fixed an issue where Slime would not gain XP after the battle when became split slimes [*] Fixed an issue where the skill - Halo would be invalid after characters killed by exhaustion [*] Fixed an issue where the pets would be still on the scene after Elf Hunter killed by exhaustion [*] Fixed an issue where equipped items in the barn would cause the game to crash [*] Fixed an issue where clicked the avatar to select a skill after leveling in the invasion mission would cause the enemy piece to move for one turn [*] Fixed an issue where the random events would not be able to select characters [*] Balanced the sanctuary, change Revival to Reborn (reset to Lv.1), change free revival to revive characters with no penalty [*] Adjusted the display of recovery fatigue in all random events [*] Adjusted the process of acquiring new skills in the random events [/olist]