Victor Vran is the isometric action-RPG where your skill is just as essential as your character build and gear. Experience intense combat action: dodge, jump and unleash powerful skills to finish off your enemies!
Hey guys, we're releasing a re-balance patch, addressing some of the new monsters, the Talismans and also some general fixes. Happy hunting!
Monster Re-balance:
- Scorpion Bully - attack radius for pincers is reduced; monster progression no longer increases armor and immunity to critical hits
- Scorpion Artillery - basic projectile speed is decreased
- Hellhound Alpha - initial bite attack damage is reduced; fire trail damage is reduced; speed charge is decreased
- Succubus Swordmaiden - attack damage is reduced; landing attack damage and area attack damage are further reduced
- Hellhound Charger - the charge is now easier to avoid
Talisman Re-balance:
- Brute charge type - slightly reduced the maximum energy gain
- Sorcerous charge type - maximum energy gain reduced
- Tinkerer charge type - maximum energy gain reduced
- Boon type - now grants Quickness instead of Invulnerability to avoid overlapping with other talisman effects
- Flame type - damage per projectile fixed
- Talisman recipe drop rate doubled
Fixes:
- UI fix for the talisman orb animation
- Bounty info is properly displayed on The Fracture tier preview
- Fixed challenges not resolving correctly in The Dark Ages, Frozen Hearth Cave, Screaming Pathway, Dead Man's Mine
- Fixed missing bounty hunt epic monsters
- Minor level design fixes for pathfinding issues