A year after the global catastrophe, you woke up in a hospital and don't remember anything. You have to not only find out what happened, but also try to survive in this harsh dangerous world.
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Good day Chemists.
Today we have prepared a list of changes that have been made to the game.
The game version has become 0.3.1.102
Changes:
- NPC bandits will not chase the player all over the map. If the character hides from the visibility of the bandits, then after a while, they stop looking for the player and begin to go about their business.
- Weapon wear has become less weak.
- Weapons that are on the map have had their wear changed, now they are more intact.
- The function of throwing an item from the inventory has returned.
- Changed the logic of the animal and bandit spawner system.
- Weapons that drop from bandits now disappear after 20 minutes
- The passage to the tunnel was closed.
- The weight of the bio-material of wolves has been lightened to 0.15 kg. It was 0.5 kg. Increased drop chance by 10%
- Reduced the amount of loot for the first quest with Nikolai.
- Improved energy efficiency by 2 times.
- The weight of submachine guns has been reduced by 0.4 kg.
- Fixed chicken feather and meat weight.
- Increased chance of Wolf Liver Drop.
Fixed buggies:
- Fixed bug when sprinting and running. Now everything works correctly, and at + 80% overload the player stops running fast, and at + 90% stops running and walking.
- Fixed bugs with the quick access panel.
- Fixed the position of the widget that appears when interacting with the corpse of a bandit.
- Fixed a bug with Svetlana with the initial task.
- Fixed a bug with displaying information about a weapon and its quantity.
- Fixed a bug with throwing weapons, no duplicates are now created.
- Fixed a bug with ammo when trading.
- Removed the hunter's dialogue thread about meat.
- Fixed a bug in Valera's dialogue.
- Changed the orientation of the player's weapon reload sound.
Additions:
- Added a scroll bar to merchants to make it more convenient.
- If you complete the quest to find a pistol and you don't have a pistol, then a pistol will appear near the nurse, which you can pick up. The nurse will give it to you again after 10 minutes if you lose it again.
- Added repair tables in the hunter's house and Nikolai in the village. The repair table displays items that need repair. Repair is paid.
- Bandits have been added to the ruins.
- An additional 20kg has been added to the carrying weight.
- Hunter now sells energy drinks.