Update: closed city, new monsters, anomalies, weapons, quests!

Hello comrades! Have you been waiting for an update? Get it, sign it! Want a list of innovations? Please, here it is: - Introduced new NPCs: Frederick and Rumor; - Added new lines of tasks, plot and not; - In the closed city appeared previously unknown monsters; - Improved behavior of boars, dogs; - Added voice for boars and dogs; - Monsters now, like the players, have different damage when they hit the head or torso; - Emission and the helicopter now appears only in the vicinity; - Release now kills monsters; - Disabled replicas when throwing grenades; - A mysterious phenomenon occurred in the city, introducing a temporary paradox and not only; - Fixed camera behavior during intoxication; - Improved fatigue effect; - Added dubbing when using certain items (in fact, only for vodka); - Added new spawn mechanics: now there are monsters that appear only once on the real day (at a specific time); - Chupacabra mechanics rewritten completely from scratch, and now it looks more like the one that was introduced for the first time; - Boars can now live in abandoned buildings, several at a time; - Just in case, try using guns against monsters; - We also recommend you to make friends with Frederick to find out what other surprise awaits you in this update! ;) That's all for now.