Update Announcement May 27

[h2]Add content[/h2] [olist] [*]New camera mode selection: you can choose pro mode or first person mode to change the camera rotation mode when you first enter [*]New custom setting hotkey function, you can customize the hotkeys for functions such as QER to rotate part(some default keys such as spacebar do not support) [*]New custom size buoyancy part [*]New adsorption strength adjustment function on top-right corner in building mode [*]Add shadow precision related settings [*]Add adsorption parameters settings for parts in building mode [*]Active reset blueprint will show progress now [*]Add size column in part details table, part size information display [/olist] [h2]Update content[/h2] [olist] [*]Update the mass and friction of some parts [*]Update the logging system [*]Update part resources [*]Update the modification atlas [*]Update setting interface size [*]Fixed the photo button to F7 button [*]Optimize the core shader of the basic part, and adjust the wet line material parameters [*]5s auto reset after single player level failure, disable manual reset [/olist] [h2]Fix content[/h2] [olist] [*]Fix a data mismatch caused by a Poseidon sacrifice in the open sea [*]Fix a bug where the number of blueprint import parts was not refreshed [*]Fix the default value of the view rotation speed [*]Reduce the storage delay of resetting the open sea, to prevent the problem that the initialization of the open sea happens before the reset [*]Fix the bug that some pop-up windows [*]Fix some bugs in the custom part, including the link problem, can't build problem, etc. [*]Fix the bugs that unmerge will cause strange effect [*]Fix some part bugs and get buoyancy calculation correct [/olist] Thanks again to all the captains for your support to Sea of Craft! Hope you all have fun!