[b]Hello again![/b]
[h3]97% positive reviews![/h3] I am very happy to see you are enjoying the game. In this update I did some balance and added a little intro explaining your "goal" in the first minutes of game, along with many other things.
Next thing I will work on is bug [b]fixing bosses[/b] and making them [b]harder[/b] but more fair.
[url=https://discord.gg/H4uGewvB4Q]Check the Official Discord[/url] where I am always active.
[b]Change Log:[/b]
+Added sculptor intro dialogue.
+Added some feedback to the purity chest in districts.
+Now player has to kill the elite in outposts obligatorily before returning to the camp.
+Kekyoin now appears in every district.
+Added icon when tittle announces current location or an event.
+While in inventory or pause menu, you can close the the menus pressing ESC or TAB.
+Now districts can be generated infinite times.
+Now players can save game while in districts.
+Added Shard Healer.
*Deleting a save file will reset time and progression UI text.
*Fixed some terrain generation bugs.
*Fixed essence gate particles.
*Fixed item reforge requirements UI bug.
*Fixed some minor load bugs.
*Higher tier biome doors now appear more often in lower districts.
*Changed rules of regenerating districts.
*Texts in Shell Manipulator UI will appear correctly.
*Steam achievements now are unlocked independently from in-game achievements.
*Fixed player couldn't interact with sculptures with controller input.
*Changed 'accurate' name to 'precice' weapon mod.
I hope you keep enjoying the game, have a good day/night!
David ːwinter2019happyyulː