Update Alpha V. 1.0.1a

Himno - The Silent Melody

Himno - The Silent Melody is an atmospheric roguelite action RPG. Explore different interconnected environments, gather materials to create your unique arsenal and build and automate your base.

[b]Hello again![/b] [h3]97% positive reviews![/h3] I am very happy to see you are enjoying the game. In this update I did some balance and added a little intro explaining your "goal" in the first minutes of game, along with many other things. Next thing I will work on is bug [b]fixing bosses[/b] and making them [b]harder[/b] but more fair. [url=https://discord.gg/H4uGewvB4Q]Check the Official Discord[/url] where I am always active. [b]Change Log:[/b] +Added sculptor intro dialogue. +Added some feedback to the purity chest in districts. +Now player has to kill the elite in outposts obligatorily before returning to the camp. +Kekyoin now appears in every district. +Added icon when tittle announces current location or an event. +While in inventory or pause menu, you can close the the menus pressing ESC or TAB. +Now districts can be generated infinite times. +Now players can save game while in districts. +Added Shard Healer. *Deleting a save file will reset time and progression UI text. *Fixed some terrain generation bugs. *Fixed essence gate particles. *Fixed item reforge requirements UI bug. *Fixed some minor load bugs. *Higher tier biome doors now appear more often in lower districts. *Changed rules of regenerating districts. *Texts in Shell Manipulator UI will appear correctly. *Steam achievements now are unlocked independently from in-game achievements. *Fixed player couldn't interact with sculptures with controller input. *Changed 'accurate' name to 'precice' weapon mod. I hope you keep enjoying the game, have a good day/night! David ːwinter2019happyyulː