Major Update Alpha V. 1.1.0a NOW OUT with a 20% sale!

Himno - The Silent Melody

Himno - The Silent Melody is an atmospheric roguelite action RPG. Explore different interconnected environments, gather materials to create your unique arsenal and build and automate your base.

[img]https://steamuserimages-a.akamaihd.net/ugc/1807639172320573804/6535BE4E80F9EC7147E68CC3731183BA9E4367A6/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/img] [b]Here I am again![/b] During these months I have been working on a lot of things. The major things added are 2 new biomes with unique monsters and machines, items and new cool weapons with status effects such as poison. 1 new guardian can be unlocked and I added a lot of new content for customizing and automate your camp (now you can convert your camp into a big factory!). [img]https://steamuserimages-a.akamaihd.net/ugc/1807639172320611371/02C4FF95ACFB32CE38CB0D00F6F042592263AF42/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/img] I also tried to make a shadow system (like terraria does) but I failed because it would affect performance so for now I will delay that feature. [url=https://discord.gg/H4uGewvB4Q]Check the Official Discord[/url] where I am always active. [b]Change Log:[/b] +Added new biome, Dune Belt. >+Added 3 new materials. >+Added 4 new weapons. >+Added 1 new equipment. >+Added 1 new chest. >+Added 3 new enemies. +Added new biome, Maze Of Memories. >+Added 6 new weapons. >+Added 1 new equipment. >+Added 2 new enemies. +Added 1 new boss. +Added new enemy status effect: Poison. +Added 5 new weapons. +Added wrench item to config machine nodes. +Added new config UI for machine nodes (Material Compressor, Autoworkbench, Water Filter, Conveyor Cables & Signs). +Added signs. +Added Conveyor Cables which transport items from chests. +Added 4 new color flags. +Added 2 Fash skins. +Added 3 Geesha skins. +Added invincibility when entering a new district. +Added 1 new enemy. +Added 1 new guardian. +Now players get knockbacked when hit with some. +Added Polish (80%). +Added difficulty modes in main menu. -Removed old purity effects. -Removed Item Extractor. *Homing projectiles now follows creatures too. *Elites now appear as normal enemies in some biomes. *Reworked district and biomes system (it feels more of a roguelite now). *Crafted items from workbenches won't disappear anymore. *Reworked Sculptor UI panel, skill tree and skins now appear there. *Fixed more enemies and torches spawning wrongly. *Machines and creatures now have different resistance to status effects. *Fire status effect now works correctly. *Now enemy status effects scale much better. *Bosses now appear in specific biomes. *Increased Bosses HP and decreased damage. *Reworked bosses sprites. *Decreased invincibility when hit from 0.25s > 0.1s. *Improved performance in some biomes & in general. *Reworked material compressor machine node. *Tweaked some crafting recipes. *Now if backwheels hit a bullet, the speed decreases. *Entering districts over 27 will no longer stuck in loading screen. *Fixed item extractor machine node. *Reduced inputs UI scale. *Items crafted no longer will disappear in camp. *Changed the size of some items. *Fixed some AI bugs. [img]https://steamuserimages-a.akamaihd.net/ugc/1807639172320618317/B0C8BA0216942454E12CD2C30A32959C22DAA935/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false[/img] https://store.steampowered.com/app/1079230/Himno__The_Silent_Melody/ I hope you enjoy this big update, let me know what you think about it and have a nice day/night everyone! David ːwinter2019happyyulː