Update A005 - NEW 2P Coop MAP "Corner" & more stuff...

[url=https://www.freetimedev.de][img]https://static.wixstatic.com/media/841d4c_0d6b809498bd400e98d07edaaa8408c7~mv2.png[/img][/url] [b]Fixed:[/b] [list] [*]Remove early access text from mainmenu [*]Finally corrected christmas date texts [*]Christmas rewards are saved and always visible [*]Improved some bullet trails [*]Faster scrolling in the object inventory [*]Skillpoints time on skillmines now correctly calculated [/list] [b]Added:[/b] [list] [*]NEW 2 Player Co-Op map "Corner" [*]NEW Game-End timer for host -> host can always leave a game [*]New map marker added for new online maps [*]Protectbase position is now visible on online maps before start for each player [*]Color effects for modules in skillstar for easier access [*]Level ring (visual lvl display) also used for the module upgrades on skillstar [/list] [b]Changed:[/b] [list] [*]New maps are always listet first on the map container [*]Blastroxx boss changed: [*] [*]base range reduced 11,4 -> 9,8 [*]health multiplier increased 1,094 -> 1,096 [*]health increased 435 -> 455 [*] [*]Visey & Vitrox is now fire resistant [/list]