[url=https://www.freetimedev.de][img]https://static.wixstatic.com/media/841d4c_0d6b809498bd400e98d07edaaa8408c7~mv2.png[/img][/url]
[b]Fixed:[/b]
[list]
[*]Remove early access text from mainmenu
[*]Finally corrected christmas date texts
[*]Christmas rewards are saved and always visible
[*]Improved some bullet trails
[*]Faster scrolling in the object inventory
[*]Skillpoints time on skillmines now correctly calculated
[/list]
[b]Added:[/b]
[list]
[*]NEW 2 Player Co-Op map "Corner"
[*]NEW Game-End timer for host -> host can always leave a game
[*]New map marker added for new online maps
[*]Protectbase position is now visible on online maps before start for each player
[*]Color effects for modules in skillstar for easier access
[*]Level ring (visual lvl display) also used for the module upgrades on skillstar
[/list]
[b]Changed:[/b]
[list]
[*]New maps are always listet first on the map container
[*]Blastroxx boss changed:
[*]
[*]base range reduced 11,4 -> 9,8
[*]health multiplier increased 1,094 -> 1,096
[*]health increased 435 -> 455
[*]
[*]Visey & Vitrox is now fire resistant
[/list]