[url=https://www.freetimedev.de/arrivalofbeasts][img]https://static.wixstatic.com/media/841d4c_56e77a2a75a3472bbab02c2036f9bd55~mv2.png[/img][/url]
[b]Fixed:[/b]
[list]
[*]Online co-op level bug
[*]First level text hint -> talentpoint
[*]Gamecontrol stuff changed -> fast loading
[*]Improved different aspect ratios / resolutions (still not perfect working)
[*]Improved online disconnect system, always possible to leave
[*]Not readable hints on restart maps
[*]Thunderwave and Windforce objects now sound correctly 3D distance
[*]Sound settings checkboxes now work correctly, no visual bug anymore
[*]More minor improvements...
[/list]
[b]Added:[/b]
[list]
[*]NEW Skillstar: Skillstar reworked completely, UX improved a lot
[*]NEW Skill: Double module level up. Doubles the module leveling in-game
[*]Implemented Steam-Rich-Presence: Game status added in friendlist
[*]NEW Prestige-Rank 4 reward: Save an object for your protectbase over runs
[*]NEW Prestige-Rank 5 reward: Reset the stars on object to improve more
[*]Hint for new upcoming maps, online co-op mode
[/list]
[b]Changed:[/b]
[list]
[*]Difficulty increased on first worlds after reaching higher prestige
[*]Removed ALL regions instead of EU-Servers (will be changed in future)
[*]Apocometica object now hits always the beast path in front of the base
[*]Apocometica stats: less dmg, less impactdiameter, more range
[*]Faster Rank-Up -> less prestige points needed to rank up (solo & team)
[*]Skills got balanced. More Armor level. Less towers. & ...
[/list]