FULL-RELEASE: A001 - New Skillstar, New Skill, New Rewards, & more ...

[url=https://www.freetimedev.de/arrivalofbeasts][img]https://static.wixstatic.com/media/841d4c_56e77a2a75a3472bbab02c2036f9bd55~mv2.png[/img][/url] [b]Fixed:[/b] [list] [*]Online co-op level bug [*]First level text hint -> talentpoint [*]Gamecontrol stuff changed -> fast loading [*]Improved different aspect ratios / resolutions (still not perfect working) [*]Improved online disconnect system, always possible to leave [*]Not readable hints on restart maps [*]Thunderwave and Windforce objects now sound correctly 3D distance [*]Sound settings checkboxes now work correctly, no visual bug anymore [*]More minor improvements... [/list] [b]Added:[/b] [list] [*]NEW Skillstar: Skillstar reworked completely, UX improved a lot [*]NEW Skill: Double module level up. Doubles the module leveling in-game [*]Implemented Steam-Rich-Presence: Game status added in friendlist [*]NEW Prestige-Rank 4 reward: Save an object for your protectbase over runs [*]NEW Prestige-Rank 5 reward: Reset the stars on object to improve more [*]Hint for new upcoming maps, online co-op mode [/list] [b]Changed:[/b] [list] [*]Difficulty increased on first worlds after reaching higher prestige [*]Removed ALL regions instead of EU-Servers (will be changed in future) [*]Apocometica object now hits always the beast path in front of the base [*]Apocometica stats: less dmg, less impactdiameter, more range [*]Faster Rank-Up -> less prestige points needed to rank up (solo & team) [*]Skills got balanced. More Armor level. Less towers. & ... [/list]