FULL-RELEASE-C010 Big-Update

[url=https://www.freetimedev.de/][img]https://static.wixstatic.com/media/841d4c_76524b6ae3c5415990d21205223bca22~mv2.png[/img][/url] Fixed: [list] [*]No stunlock with stun effects (coop) [*]Playtime above one hour is now correctly added to statistics [*]Decimal values on team boost screen fixed [*]Team-Ranking wrong displays corrected (Pop-Up Error 11 removed) [*]Improved data stability on ranking screen [*]Fixed discord alert for team rank nr.1 (hopefully :-D) [*]Tutorial step fixed with selecting main base [*]Improved spell performance on multiple spells (coop) [*]Improved online performance resulting in better pings and syncing (coop) [*]Multiple freeze effects now working correctly (coop) [*]Multiple poison effects now working correctly (coop) [*]Multiple fire effects now working correctly (coop) [*]Multiple stun effects now working correctly (coop) [*]Repair drone range on other players fixed (coop) [*]Level up info after coop showing wrong Infos (popup in headquarter, coop) [*]Chat improvements [*]The Left-Alt hotkey for multiple buildings is now working correctly (coop) [*]Setup the demo to the current new refreshed version [*]Steam login problem removed on wrong focus with old homepage login [/list] Added: [list] [*]New 2P Coop map "Arc" [*]New Offline-Profile (mode), grind without wipes [*]New Trophy-Points-Ranking, Gold->10, Silver->6 and bronze->3 points [*]New First quick-chat buttons for online coop communication and message preview [*]New Protectbase object "Lasershard" (Lasersplitter) [*]New Prestige-Rank 6 reward added: Save 8 objects FOREVER (with star reset) [*]First validation and security systems for skillpoints, prestige points and automatic systems [/list] Changed: [list] [*]Achievement 7 reduced from 5 Million beastkills to 1 Million [*]Faster Rank-Up, 1000->800, 3000->2500, 8000->6500, 19000->17500, 47000->43000, 110000->98000 [*]Faster Team Rank-Up, 7500->6000, 27500->19500, 76000->48000, 175000->137000, 425000->340000, 1000000->770000 [*]Mess effect (fire, poison) is not stacking to already effected beasts anymore [*]Balanced (all) star upgrades and added some limits for each object [*]Monster movement speed is now limited to a maximum value of 12.5 (fields / second) [*]Balanced ALL monsters harder on higher levels, increased base health, reduced range and movement speed [*]Balanced rewards (prestige-points, mortal segments and skillpoints) on difficulty settings, easy->less reward, hard->more reward [*]Selling objects always worth at least 1 skillpoint instead of possible 0 [*]Main menu changed and a lot of UI / UX improvements [*]Refreshed eula with less entries to updated version [/list] Thank ALL of you for the patience with the offline-mode (offline profiles) and I wish you a lot of fun on the new season. Your solo indie dev from germany! Sincerely yours & stay healthy, FreeTimeDevelopment (Nico W.)