[url=https://www.freetimedev.de/][img]https://static.wixstatic.com/media/841d4c_76524b6ae3c5415990d21205223bca22~mv2.png[/img][/url]
Fixed:
[list]
[*]No stunlock with stun effects (coop)
[*]Playtime above one hour is now correctly added to statistics
[*]Decimal values on team boost screen fixed
[*]Team-Ranking wrong displays corrected (Pop-Up Error 11 removed)
[*]Improved data stability on ranking screen
[*]Fixed discord alert for team rank nr.1 (hopefully :-D)
[*]Tutorial step fixed with selecting main base
[*]Improved spell performance on multiple spells (coop)
[*]Improved online performance resulting in better pings and syncing (coop)
[*]Multiple freeze effects now working correctly (coop)
[*]Multiple poison effects now working correctly (coop)
[*]Multiple fire effects now working correctly (coop)
[*]Multiple stun effects now working correctly (coop)
[*]Repair drone range on other players fixed (coop)
[*]Level up info after coop showing wrong Infos (popup in headquarter, coop)
[*]Chat improvements
[*]The Left-Alt hotkey for multiple buildings is now working correctly (coop)
[*]Setup the demo to the current new refreshed version
[*]Steam login problem removed on wrong focus with old homepage login
[/list]
Added:
[list]
[*]New 2P Coop map "Arc"
[*]New Offline-Profile (mode), grind without wipes
[*]New Trophy-Points-Ranking, Gold->10, Silver->6 and bronze->3 points
[*]New First quick-chat buttons for online coop communication and message preview
[*]New Protectbase object "Lasershard" (Lasersplitter)
[*]New Prestige-Rank 6 reward added: Save 8 objects FOREVER (with star reset)
[*]First validation and security systems for skillpoints, prestige points and automatic systems
[/list]
Changed:
[list]
[*]Achievement 7 reduced from 5 Million beastkills to 1 Million
[*]Faster Rank-Up, 1000->800, 3000->2500, 8000->6500, 19000->17500, 47000->43000, 110000->98000
[*]Faster Team Rank-Up, 7500->6000, 27500->19500, 76000->48000, 175000->137000, 425000->340000, 1000000->770000
[*]Mess effect (fire, poison) is not stacking to already effected beasts anymore
[*]Balanced (all) star upgrades and added some limits for each object
[*]Monster movement speed is now limited to a maximum value of 12.5 (fields / second)
[*]Balanced ALL monsters harder on higher levels, increased base health, reduced range and movement speed
[*]Balanced rewards (prestige-points, mortal segments and skillpoints) on difficulty settings, easy->less reward, hard->more reward
[*]Selling objects always worth at least 1 skillpoint instead of possible 0
[*]Main menu changed and a lot of UI / UX improvements
[*]Refreshed eula with less entries to updated version
[/list]
Thank ALL of you for the patience with the offline-mode (offline profiles) and I wish you a lot of fun on the new season. Your solo indie dev from germany!
Sincerely yours & stay healthy,
FreeTimeDevelopment (Nico W.)