Update #9 - Big update!

Hi! Today we're releasing a new update for the game, featuring a bunch of new content that we hope you'll enjoy! [b]New content:[/b] [list] [*]New weapons: Added 4 new starter weapons, unlocked right away: [list] [*]Rod of Darkness [*]Mjölnir [*]Dragonfury [*]Plaguebearer [/list] [*]New room type: Gilded Treasure Chest. These treasures contain a random high level weapon, but you'll need to spend some coins to get it! [*]New dungeon type (campaign only): Onslaught dungeons. These are linear dungeons where you can only advance. [*]Added Photo mode to take nice pictures from weird angles! [/list] [b]Gameplay changes:[/b] [list] [*]Amulets now have levels mid-run, the same as weapons. This level grants an increasingly powerful passive bonus (now unlocked by default). [*]Adjusted a bunch of unpopular perks to make them more interesting. [*]Kraz's Trance is now stopped ahead of time when the fight ends. [*]The stats screen now shows campaign upgrades. [*]Reduced fire rate reduction of the "Make sure not to miss" combat room modifier, so it doesn't feel that slow. [/list] [b]Improvements:[/b] [list] [*]Added a "resume" indicator on the main menu when there's a game in progress [*]Music now changes when the boss is spawned in Gauntlet dungeons. [*]Added some memory saving measures. Should help limiting maximum VRAM/RAM usage. [/list] [b]Bugfixes:[/b] [list] [*]Fixed stepping on lava while having barrier not unhiding the HUD. [/list]