Update #7 - Minor improvements and fixes

Hi! Today we're releasing a small update with a few improvements and fixes to issues reported over the past days. [b]Improvements:[/b] [list] [*]Weapon DPS values shown in character sheet, shop window, chests, etc. Will now show the final value, with stat buffs already applied. [i]This means values will change depending on your current state, for example if you open the character sheet while jumping with the Bunnyhopper perk[/i]. [*]Improved "Very High" Antialias setting quality. [*]"Ziggurat Trial" mode now has a random theme on every floor. [/list] [b]Bugfixes:[/b] [list] [*]Fixed some minor mesh merge issues. [*]Fixed beam weapons not stopping when the player dies. [*]Fixed Onos' ragdoll collision potentially causing player weapon model to disappear. [*]Fixed leaderboard scores not sending "Money found" values. [*]Fixed leaderboards having Experience Level / Floor values switched. [/list]