Hi! Today we're releasing a small update with a few improvements and fixes to issues reported over the past days.
[b]Improvements:[/b]
[list]
[*]Weapon DPS values shown in character sheet, shop window, chests, etc. Will now show the final value, with stat buffs already applied. [i]This means values will change depending on your current state, for example if you open the character sheet while jumping with the Bunnyhopper perk[/i].
[*]Improved "Very High" Antialias setting quality.
[*]"Ziggurat Trial" mode now has a random theme on every floor.
[/list]
[b]Bugfixes:[/b]
[list]
[*]Fixed some minor mesh merge issues.
[*]Fixed beam weapons not stopping when the player dies.
[*]Fixed Onos' ragdoll collision potentially causing player weapon model to disappear.
[*]Fixed leaderboard scores not sending "Money found" values.
[*]Fixed leaderboards having Experience Level / Floor values switched.
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