Update 9.7.13 released!

Eco

Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.

Hey Citizens, we've just released Update 9.7.13 to address the following issues: [h3]Civics:[/h3] [list][*] [b]Added:[/b] A limit of 5000 characters for election speeches was added to prevent errors in the server log for too long text. [*] [b]Fixed:[/b] Triggering a law that records a custom stat with a name length of less than three characters would disconnect the client from the server. [*] [b]Fixed:[/b] As a landlord, changing the bank account a rent goes to had no effect until the renter left residency and rented it again. [*] [b]Fixed:[/b] An issue with specific laws that caused the boot time of the server to become extremely long.[/list] [h3]Art & Effects:[/h3] [list][*] [b]Fixed:[/b] Texture and highlight for urchin plants were not displayed correctly. [*] [b]Fixed:[/b] Sound effects were not playing when moving through plants. [*] [b]Fixed:[/b] Harvest animations were not playing for plants. [*] [b]Fixed:[/b] Trees did not have wind animations.[/list] [h3]Gameplay:[/h3] [list][*] [b]Fixed:[/b] Debris and plants were not slowing down players and vehicles as intended.[/list] [h3]Interaction:[/h3] [list][*] [b]Fixed:[/b] Several issues with tree trunk physics that could have a multitude of potential negative effects, from them falling underground to catapulting players to space. [*] [b]Fixed:[/b] An issue that in specific circumstances could lead to the creation of untargetable ghost rubbles. [*] [b]Fixed:[/b] The interaction area for papaya plants was too small.[/list] [h3]UI:[/h3] [list][*] [b]Fixed:[/b] In specific circumstances food items in storages would not show or show a wrong shelf life bar until they were moved around.[/list] [h3]Server:[/h3] [list][*] [b]Fixed:[/b] A cause for vehicles teleporting across the world was identified and fixed. [*] [b]Updated:[/b] ModKit.eco.template was updated.[/list] [h3]Miscellaneous:[/h3] [list][*] [b]Fixed:[/b] Players that had specific special characters in their name would get a unity crash when joining a world. [*] [b]Fixed:[/b] Crafting and repairing items did not work when a player with a single-letter name existed in the world. [*] [b]Fixed:[/b] Debris and some plants could get rendered at a position they don't exist, leading to invisible debris and plants at the place they actually exist and untargetable debris and plants at the place they pretended to exist.[/list]