Update #42: Improving Performance

9 Years of Shadows

Fight to bring beautiful colors back to a hand-crafted world of darkness and discover the story of Europa, a young warrior, and her ghostly childhood companion, Apino.

Hello everyone; we hope you’re all doing well! Summer is fast approaching, and with it, we want to address our focus to improve the game’s performance. If you played 9 Years of Shadows recently, you’ve noticed we uploaded a localization patch, which includes French, German, Russian, Portuguese, Chinese, and Japanese as available languages. We also uploaded several bug fixes across the different patches, most of which solved technical issues due to game optimization. We have been fixing another batch of various bugs and performance issues and are now in a testing phase to check that everything is in order. However, we know that some of you have encountered crashes in certain areas, so we wanted to reassure you of our commitment to solving them and working on solutions to prevent future crashes from happening again. We thank everyone who has taken the time to report their problems and continue supporting us as we work towards making the game smoother with each patch. The following are the main improvements of the past few weeks that will be present in an upcoming patch: [list] [*] Fixed bug RAM issue that was causing some players to encounter problems due to memory leak [*] Improved the loading system to be more efficient with big textures and assets [*] Compressed the executable size of the game to reduce space [*] Improved performance in intensive areas and battles in the game [*] Improved texture sizes to reduce spike lags [/list]