Build Update #3: New languages

9 Years of Shadows

Fight to bring beautiful colors back to a hand-crafted world of darkness and discover the story of Europa, a young warrior, and her ghostly childhood companion, Apino.

Hello everyone! We hope you’re all doing well. It’s been a month since our release day, and we could not feel more grateful for everyone’s support, patience, and feedback. We appreciate you taking the time to report bugs, suggest new elements that could improve the experience, and read your comments on what 9 Years of Shadows has been for you. In fact, because we’ve seen many people in different countries willing to play a game that wasn’t localized in their language, we wanted to get Europa’s story to as many people as possible. That’s why we worked with a localization team for 9YoS to be accessible in German, French, Portuguese, Russian, Japanese, and Chinese, as well as making adjustments in Spanish and English. We hope this makes the journey more appealing for our community and that everyone can travel alongside Apino. Furthermore, we have been fixing many reported bugs that affected the overall gameplay. There are other bugs we continue to work on, which will be solved in future updates so we keep on improving everyone’s experience. Our newest patch covers the following fixes: [list] [*] Fix for crash due to main character entities memory leak [*] Fix for elevator bug allowing to to jump or shoot in the background [*] Fix for the jelly-fish type enemy for its collider [*] Fix for the Horned God rays collider causing damage in the anticipation stage [*] Fix for some buttons alignment in the Main Elevator menu [*] Fix for the background movement for Elevator cinematics going the right way [*] Fix for Hibino's answer when trying to upgrade the Grace of Auriel [*] Fix for the Shadow of Demise additional collider to prevent the player getting locked on the left [*] Fix for the Shadow of Demise hit SFX not triggering [*] Fix for the map layout for special rooms [*] Fix for the additional distortion effect when killing an enemy with strong attack [*] Fix for Big Kitty and Fully Equipped achievements to be unlocked retroactively [*] Fix for the missing cursor inside the gameplay when using KB+M [/list]