HYPERNOVA: Escape from Hadea combines classic real-time strategy with tower defense in a vast open world, becoming something special in the process – the original RTDS! The world is colorful and charming, but make no mistake: this is a deep and diverse strategy game with old school sensibilities.
Hello gamers, we are happy to announce that [b]UPDATE #4[/b] is out. Here is the changelog for [b]v1.4[/b]:
[b]Gameplay[/b]
[list]
[*]Improved aiming and responsiveness for turrets. We removed some glitches and made aiming a bit faster for certain turrets. A minor improvement that could save a few seconds during fights ;)
[*]Changed the attack strategy for Droners – they now behave like all other turrets.
[*]Added a “click” sound when adding or removing structures from multiple selection.
[*]Added/fixed the voice clip for the final attack message
[/list]
[b]Bugfixes[/b]
[list]
[*](Rare bug) Fix for turrets that might temporary miss an enemy
[*](Rare bug) Fix for waking up lairs and setting their state
[*]Solved UI bug during the landing stage
[*]Fix for UI when removing structures from multiple selection
[*]Fixed Trapper/Trap bug when the game is loaded just before the Trap lands on the Trapper
[*]Mothership is no longer shown locked in the Database window
[*]Other minor fixes
[/list]
[b]Other[/b]
[list]
[*]Removed some unnecessary memory allocations.
[*]Localization fixes
[/list]
Enjoy the new improvements and changes!
Thanks for your feedback and support! :)