HYPERNOVA: Escape from Hadea combines classic real-time strategy with tower defense in a vast open world, becoming something special in the process – the original RTDS! The world is colorful and charming, but make no mistake: this is a deep and diverse strategy game with old school sensibilities.
Hi everyone, we are happy to announce that [b]UPDATE #3[/b] is released. Here is the changelog for [b]v1.3[/b]:
[b]Controls[/b]
[list]
[*]The option to toggle relocation mode with the right mouse click (default ON – can be changed in the options menu)
[*]The option to switch camera drag and rotate mouse key binding (default OFF – can be changed in the options menu)
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[b]Gameplay improvements[/b]
[list]
[*]Fixycoil AUTO-REPAIR option. The Fixycoil now automatically repairs buildings in range when their health drops below 80%.
[*]Adjusted difficulty progression curves (second update). Solves some difficulty steps for extremely fast or extremely slow players.
[*]Additional creature strength property. The creatures are now resistant to specific turrets. The information about strength/weakness can be found in the Database window (Enemies section) and when a new enemy gets unlocked.
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[b]Bugfixes[/b]
[list]
[*]Zapper animation fix (sometimes the Zapper skipped a shot)
[*]Mutant Threeeye no longer misses the target because of the hit animation.
[*]Other minor fixes
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[b]Other[/b]
[list]
[*]Additional description when selecting difficulty level (new game window in main menu)
[*]Improved message trigger when the user has no permissions to create a game profile folder.
[*]Removed obsolete key bindings.
[*]Removed some unnecessary memory allocations.
[*]Localization fixes
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[b]A note for players updating from version 1.2 or lower:[/b]
The new enemy strength/resistance property makes some creatures more resistant to certain turrets. The game will progressively update the strength/resistance factors if you load an older savegame. The player will have 3 peace/war cycles to adjust the defense strategy accordingly. Check the Database descriptions, learn about the strengths and weaknesses of each enemy. (NOTE: The transition (progressive update) is only applied to games saved before version 1.3)
We hope that you will like the new improvements and changes!
Thanks for your feedback and support! :)