Update #3 just released!

HYPERNOVA: Escape from Hadea

HYPERNOVA: Escape from Hadea combines classic real-time strategy with tower defense in a vast open world, becoming something special in the process – the original RTDS! The world is colorful and charming, but make no mistake: this is a deep and diverse strategy game with old school sensibilities.

Hi everyone, we are happy to announce that [b]UPDATE #3[/b] is released. Here is the changelog for [b]v1.3[/b]: [b]Controls[/b] [list] [*]The option to toggle relocation mode with the right mouse click (default ON – can be changed in the options menu) [*]The option to switch camera drag and rotate mouse key binding (default OFF – can be changed in the options menu) [/list] [b]Gameplay improvements[/b] [list] [*]Fixycoil AUTO-REPAIR option. The Fixycoil now automatically repairs buildings in range when their health drops below 80%. [*]Adjusted difficulty progression curves (second update). Solves some difficulty steps for extremely fast or extremely slow players. [*]Additional creature strength property. The creatures are now resistant to specific turrets. The information about strength/weakness can be found in the Database window (Enemies section) and when a new enemy gets unlocked. [/list] [b]Bugfixes[/b] [list] [*]Zapper animation fix (sometimes the Zapper skipped a shot) [*]Mutant Threeeye no longer misses the target because of the hit animation. [*]Other minor fixes [/list] [b]Other[/b] [list] [*]Additional description when selecting difficulty level (new game window in main menu) [*]Improved message trigger when the user has no permissions to create a game profile folder. [*]Removed obsolete key bindings. [*]Removed some unnecessary memory allocations. [*]Localization fixes [/list] [b]A note for players updating from version 1.2 or lower:[/b] The new enemy strength/resistance property makes some creatures more resistant to certain turrets. The game will progressively update the strength/resistance factors if you load an older savegame. The player will have 3 peace/war cycles to adjust the defense strategy accordingly. Check the Database descriptions, learn about the strengths and weaknesses of each enemy. (NOTE: The transition (progressive update) is only applied to games saved before version 1.3) We hope that you will like the new improvements and changes! Thanks for your feedback and support! :)