Update #1 just released!

HYPERNOVA: Escape from Hadea

HYPERNOVA: Escape from Hadea combines classic real-time strategy with tower defense in a vast open world, becoming something special in the process – the original RTDS! The world is colorful and charming, but make no mistake: this is a deep and diverse strategy game with old school sensibilities.

Hello everyone, good news for you - the first update is out now addressing some issues and additional improvements. Here is the changelog for [b]v1.1[/b]: [b]Controls[/b] [list][*]New options to rebind camera movement keys (Main menu) [*]Additional bindable keys (Insert, Del, Home, End, PgUp, PgDown) [*]Slightly increased max zoom out (first update) [/list] [b]Gameplay[/b] [list] [*]Upgraded Vigilant capable of showing/discover basic 3 resources, even covered by fog [*]Automatic influence panel toggle - in relocation mode (on/off option) [*]Less population required for the first energy upgrade [*]Added Mission goals info even if you do not start with the tutorial [*]Some tutorial improvements [*]Some more resources at start [/list] [b]Bugfixes[/b] [list] [*]A rare but possible glitch using the printer (Mothership, Armory, Printer) [*]Added a missing tooltip [*]Side panel with warnings could not open in time under specific conditions [*]Other minor issues found [/list] [b]Graphics[/b] [list] [*]Landing sequence visual improvements [*]Depleted resources will be a bit darker - easier to see that they are depleted [/list] [b]Other[/b] [list] [*]Half sync option in the advanced video options (Main menu) [*]Localization fixes [/list] We hope that you like the new improvements and changes! Thanks for your feedback and support! :)