Update #30 1.30.1 Patch

Abalon: Roguelike Tactics CCG

Abalon is a roguelike adventure that fuses tactical turn-based combat and card strategy. Choose your summoner and explore a tabletop world to discover its secrets. Build the perfect deck, outsmart your enemies and become legend!

[h1]v1.30.1 Patch Notes[/h1] [olist][*][b]Fixed Bug[/b] where units revived by Scroll of Resurrection or Raise Dead might vanish after being revived (Thanks PorkDiesel and Dustbunney) [*][b]Fixed Bug[/b] where loading a Horde Survival game after having played equipment based satchel cards could result in having a negative mana balance. (Thanks Dustbunney) [*][b]AI Improvement:[/b] Fixed reported bug where AI was casting Flash Bomb on its own units instead of enemy cluster. I added a special trait for AOE related actions to improve how the AI uses this heuristic (Thanks Pork Diesel) [*][b]Fixed Bug[/b] where player found another copy of unique satchel artifact after having already discovered it in Horde Survival. This unique satchel bug is actually caused by the fact that the space on which the satchel is dropped is storing a shop, so it reuses the same card choices as earlier in the level. The solution is not to store shop property on spaces. (Thanks PorkDiesel) [*][b]Fixed Bug[/b] where attacking and killing a Skeleton Captain with a Vampire Lord could result in increasing the remaining health of the enemies’ skeletons. This occurred because the unit was temporarily mind control before death, so I added an additional check not to mind control units with 0 or less life remaining. (Thanks PorkDiesel) [*][b]Fixed Bug[/b] where Dreamstealer would cast spells at the closest space (relative to the clockwise order) but not the closest space faced. (Thanks PorkDiesel) [*][b]Fixed Bug[/b] where losing on a wave would still count as having survived up to that wave number. (Thanks Dustbunney) [*][b]Balance[/b] Increased Death’s power and life stats. [/olist]