Update 2.2 - Ride at the lake

Hello dear VR3 community, today is the day: A new VR3 update is available for you. [h1]Relaxing at the lake[/h1] We have enlarged the festival area by another piece. There you will find a beautiful body of water, but unfortunately too cold for swimming. But riding a ride with a view of the water sounds good, doesn't it? [img]{STEAM_CLAN_IMAGE}/27454822/998d9b26798219a6fb7ebec6a4d10924b1c525eb.jpg[/img] [h1]New Ride (DLC)[/h1] A new - frequently requested - ride has also made it to the new fairground: Forge. [previewyoutube=EgCz44Aqrec;full][/previewyoutube] You can activate the new ride here: https://store.steampowered.com/app/1833970/Virtual_Rides_3__Forge As always, remember that you can often get a better deal with the Ultimate Edition. https://store.steampowered.com/bundle/10726/Virtual_Rides_3_Ultimate_Edition/ [h1]New mid-sized deco parts[/h1] We have added new medium sized deco parts for the middle. [img]{STEAM_CLAN_IMAGE}/27454822/bf148ea55cb9471e4e62e11ad0149caac3febe98.jpg[/img] [h1]Other changes[/h1] [list][*]Added: Running light groups can now be toggled on and off with CTRL + 1-9. [*]Added: It is now possible to filter by your own music in the audio player [*] Added: The tail lights from the Hurricane gondolas can now be colored [*] Improved: The brakes should now grip much better on most rides. [*] Improved: The brakes now release immediately (instead of being released slowly over ~1 second) [*] Improved: The 3rd light-change-program now contains all colors [*] Improved: On a few rides the bounds of the free-fly camera have been increased a bit (especially upwards) [*] Balancing: Kraken 20% slower main motor acceleration, slightly faster eccentric extension [*] Balancing: Hurricane main engine ~15% faster [*] Balancing: "Flying Swing" slightly increased acceleration [*] Balancing: "Chopper" a little more damping and weight [*] Balancing: "Discus" slightly increased arm speed [*] Fixed: The navmesh on the fairground piece from the last update was sometimes loaded incorrectly, so visitors walked strangely [*] Fixed: Visitors were walking across the ride area from the "Ghost Spin". [*] Fixed: Price list at the "Falcon" ride was positioned differently in different LOD levels. [*] Fixed: At the "Centrifuge" a few paint materials were not updated correctly when changing theming [*] Fixed: The color change for the strobo only worked before turning it on. Now the colors can also be changed while the strobo is active. [*] Fixed: Trees were shaking a lot in normal sunny weather. [*] Fixed: "Giant Mill" parked the arm at a slight angle. [*] Fixed: Staff were sometimes still standing on the "Hurricane" plate (are now reset to their original position). [/list] [h1]Like building your own rides?[/h1] For those who haven't seen it yet: We released "Indoorlands" - an indoor amusement park building game - in July. A few days ago there was an update that allows you to build your own rides. [previewyoutube=iffNM8a6EWA;full][/previewyoutube] If this interests you, feel free to check it out: https://store.steampowered.com/app/1378890/Indoorlands/ We hope you like the update. Feel free to leave us your feedback. If you want to talk about VR3, funfairs or rides, feel free to come to our Discord server ( https://discord.gg/2X8WWaK ). If you want to report bugs, you can also do so via our form, which is directly connected to our task system: [url=https://form.asana.com/?k=y08PkIvc6bH-yOYMMGqlXg&d=1154136123937999&fbclid=IwAR3qC2wZtbL2lkK4CV_zBvozAz8DASOK5N2j9yolvZ-2MT5UAVzTAPyvjPE]Here[/url]. - Your Team Pixelsplit