Update 2.1 Regular Update

This Friday's update will introduce a range of improvements and fixes to the game. In the Campaign mode, cloud fixes and AI balance updates have been implemented, while reinforcement troops have been fixed and merit purchase gain increased. Map information has also been corrected, and tooltips added to perks. In battles, duplicated arrows have been fixed, friendly fire issues resolved, and AI behavior improved. Smoke effects have been visually updated, and the hit-points and cohesion of units can now be viewed. Weapon fixes have been made for the Caucus Campaign, and cavalry movement has been fixed in the Campaign mode. The update also includes changes to the audio and visual aspects of the game, with new music tracks added and sound effects updated. Tooltips have been added to the map list, and the faction balance improved in the Campaign. The main menu and UI have also received fixes and improvements, with tooltips added to perks and leadership icons added. Finally, the update includes various bug fixes, such as issues with movement cost text, tile connections, and negative XP. The full changelog is shown below. [b]Changelog: Campaign:[/b] Cloud fixes AI balance updates Reinforcement troops fixed Merit purchase gain increased to 65,000 when purchasing highest tier Credits updated Tooltips added in the map list Faction balance improved Manpower going below zero fixed Tile connections fixed Added tooltips to perks Issue reloading turns from save Movement cost text added Mini-map position fixed Nations text added Fixed fatal error for Campaigns based on internal network settings Supply cache sorting orders fixed Leadership icon added UI fixes for the unit info detailed view Negative XP fixed [b]Battles:[/b] Duplicated arrows appearing fixed Friendly fire fixed AI unable to use bridge fixed Incorrect multiday battle percentages fixed Improved AI melee retreat logic Smoke Effects visually updated AI charging improvements Globe slide increased Multi-day redeployment fixed Bridges in Saarbrücken fixed Attack order fixed Destroyed buildings fixed Friend fire fixed for the AI AI now uses open battery Charging bugs fixed Interception fixed Players no longer spawn on the same side Hotkey added for reserve cycling Ai behavior more defensive Square formation now greys out for 4hp units, making it clear that smaller units can not form square [b]Audio:[/b] New music tracks added: Kaiserjäger March - Austrians Inddo di Garibaldi - Italians Sekfat Marsi - Ottomans Marche Slave - Russians Battle Hymn of the Republic - Union 5 additional Generic Tracks added New sound effects added to battles New ambience audio added to battles Deployment audio added in battles Sound effects added to the right audio channel for the options settings Unit callout added for: German Landwehr Hungarian Honved Buffalo Soldier Guard Rifles Redshirt Mountain Guns Greek Volunteers Sepoys Quotes added [b]Visual:[/b] Map information corrected in the map list view Smoke Effects visually updated Map trenches updated Alstadt walls updated Flags fixed Polearms removed from Late Imperial UI fixes for the unit info detailed view Performance feature added to Post Processing [b]Main Menu:[/b] Map line in China fixed Ai names fixed Policy UI fixed [b]Balance Changes:[/b] Efficiency +5 Points Anti Personnel -10 Points 3 Speed -10 Points France: Mitrailleuses +10 Points Britain: Gatling Gun +10 Points Russia: Gatling Gun +10 Points Ottomans: Rifles to 2 limit Rifles to range drill Rifles to replace disorganized for breakable Imperial Guard to replace disorganized for breakable Mounted rifles to receive range drill Mounted rifles to replace disorganized for breakable Dragoons to lose disorganized Gatling Gun +10 Points Austria Hungary: Mitrailleuses +10 points Italy: Carabinieri cohesion from 3 to 4 15cm Howitzer range from 3 to 4 USA: Buffalo Soldiers to receive melee drill 12 Pounder Howitzers range from 3 to 4 Gatling Gun +10 Points CSA: Regular Cavalry removed melee drill 12 Pounder Howitzers range from 3 to 4 Gatling Gun +10 Points Imperial Court: Westernized Cavalry add efficiency and disorganized Swapped Choshu & Satsuma stats, choshu to go from 6 limit to 4 limit Tokugawa Shogunate: Line Cavalry cohesion from 3 to 4 Gatling Gun +10 Points [b]Other:[/b] Timer greyed out when option is set to none Event in the Imperial Boshin war fixed Updated price of 4lb Horse Krupp Removed Polearms from Late Imperial Fixed empty units not appearing in the Campaign Overall, this update is set to significantly improve the gameplay experience, with many long-standing issues resolved and new features and improvements added.