Update 1.4.1 "The Valkyries"

Hi everyone, Update 1.4.1 is now live! We are excited to announce that a new patch for our game has been released, which includes a number of improvements and bug fixes. The update addresses a number of issues with game loading and performance, which should result in faster and smoother gameplay. We have also implemented a series of hotfixes to address any critical bugs or issues that have been reported by players. Some of the most notable improvements include improved game stability, faster load times and optimized performance. [b]General:[/b] - Balaclava Scenario added - Wissembourg Scenario added - Many causes for the perpetual loading screen solved, possibly a few more causes may need to be fixed in another patch however [b]Campaign:[/b] - Fixed missing weapons in Franco-Prussian War campaign - Fixed player not being able to attack a tile with two corps in campaign - Corps damage fixes in campaign - Campaign loading/saving bug fixes - Campaign turns getting stuck fixes [b]Quality of Life:[/b] - Cavalry formation change hotkeys added - Updated Besiegement map preview - Loading screens now show previews of the players loading in - Tooltips Updated for "Cavalry," "Skirmishing," "Formations," "Attrition," "Routing," "March Column," "Cavalry Echelon," "Cavalry Line." [b]Battles:[/b] - CSA Mountain gun no longer has cumbersome - USA Mountain gun no longer has cumbersome - Objective mode updated so that you no longer need to keep a unit on an objective to keep it under your control - Cavalry can now change formations during deployment phase - Tile fixes for Hamlet 1v1 map - CSA Mountain gun to get 2 range instead of 3 - Echelon formation is no longer able to fire - 3 speed to go from 50 points to 30 (light cavalry buff) - 2 Speed to go from 15 points to 10 (heavy cavalry buff) - Regular carbines to go from 30 points to 20 points - Breech-loading carbines to go from 70 to 60 points - British Light Dragoons to lose efficiency - Austrian Volunteer Ulans to lose rugged, gain breakable - Cavalleggeri to go from 3 cohesion to 4 - Charge vulnerability to be removed from Cavalry Line formation - Default Unit count to 16 for custom games and quick match and ranked and training - Breakable to cause hp loss when cohesion is anything but full instead of 0 cohesion only - Bavarian Chevauxleger to receive melee drill We want to thank our community for their support and patience while we worked on these improvements. If you encounter any further issues, please don't hesitate to reach out to us so we can address them as soon as possible. Our focus for January is bug-fixing, there will be additional patches in the coming weeks. Only in February will we start working on new content and features again.