View any image in 3D with automatic depth map generation and fun interactive gizmos.
-I reworked how data is handled for realtime video
-Should be more stable now and transfer bottlenecks have been virtually eliminated, so you should be able to render video depth as fast as your system can handle
-Resolution and model has a much more drastic impact now, and lowering them can allow to reach high speeeeeds
-Fixed a bug that caused everything to break when switching realtime video model/resolution while it was playing. (why did nobody report this??)