Update 1.6 - Dark Mode & A Boss

Hi everyone, Hope you're all doing well. I've been working on adding a boss and a dark mode. Currently, there is an issue that has led me to decide that dark mode can't be turned on/off between runs, but you can toggle dark mode on/off in the settings on the title screen. Until I find a solution to the issue, I hope you enjoy it! Changes: [list] [*] Added a dark mode. [/list][list] [*] Added 1 boss. [/list][list] [*] Added 1 new achievement. [/list][list] [*] Glassblade now starts with 4 max hearts, but all incoming damage is doubled. [/list][list] [*] Glassblade's ability cooldown is increased to 3 seconds. [/list][list] [*] The explosion created from Bomblade's ability now deals more damage (from 18 to 23), has a wider radius, and can destroy enemies' projectiles. [/list][list] [*] The ability's cooldown changes from a number countdown to a fade-out effect. [/list][list] [*] If enemies get frozen while they are about to attack, they'll keep shaking to indicate to the player. [/list] Bug Fixes: [list] [*] Fixed a bug where the Alarm Clock doesn't work after wave 49. [/list][list] [*] Fixed a bug where UFO's laser collision was bigger than it should be. [/list][list] [*] Fixed a bug where you got a lower score than it should be when you kill Boblinja (Goblin Ninja). [/list][list] [*] Fixed a bug where Dumbbell's damage stacks sometimes didn't restart after taking damage. [/list][list] [*] Fixed a bug where Boxing Gloves' damage stacks didn't restart after losing a combo. [/list] I'll be working on adding some more quality of life improvements next. Feel free to leave any suggestions if there's anything you'd like me to add :)