New Demo Available Now And Release Date Announcement!

Hello Gamers, I have just updated the demo for Steam Next Fest with new content and balance changes. Thanks again for your feedback. And I also got a release date for you! [h3][b]Cursorblade is coming on Nov 6![/b][/h3] [b]What you can expect in this demo:[/b] [list] [*] 1 new weapon [/list][list] [*] Each character now has their own special ability [/list][list] [*] Combo system [/list][list] [*] Chinese localization [/list] [b]Changes:[/b] [list] [*] Harder enemy waves. [/list][list] [*] Bomb detonates faster. [/list][list] [*] Lightning now only deals damage to enemies within a radius. [/list][list] [*] Cactus deals less damage, reduced from 5 to 4 per tick. [/list][list] [*] Shroom deals less damage, reduced from 5 to 4 per tick. [/list][list] [*] Shroom sprite redesign. [/list][list] [*] Magma lasts for a shorter duration. [/list][list] [*] Pufferfish deals more damage from 5 to 16. [/list][list] [*] Alarm Clock effect lasts for a shorter time, reduced from 3 to 2 seconds. [/list][list] [*] Popoyon (big slime) will be more aggressive and spawns 4 Poyon (little slime) instead of 2 upon death. [/list][list] [*] Papayon (very big slime) will be more aggressive and spawns 4 Popoyon (big slime) instead of 2 upon death. [/list][list] [*] Projectiles from Boblin (goblin enemy), Magihat (mage enemy), and Buzzle (beehive enemy) are faster. [/list][list] [*] Madshroom (red mushroom enemy) shoots more projectiles. [/list][list] [*] Sadshroom (blue mushroom enemy) sprite redesign. [/list][list] [*] Nimbus (cloud enemy) sprite redesign. [/list] Don't forget to wishlist Cursorblade. The release is coming soon :)