Update 1.50e: Hotfix

- Improvement: Smoothness of arm animations when an operator is not in aiming position - Improvement: Enemy spawn logic based on already secured areas - Improvement: Optimization of enemy spawn logic - Improvement: 'Undo last camo' button in the operator customization menu only appeared after the most recent camo modification - Improvement: Global reduction in the time required to complete the objective of holding a siege - Improvement: Positioning of the night vision binoculars when not in use - Fix: AI operator would not stop shooting after neutralizing the target if the fire order was given by the player - Fix: Standard magazine of the 'NZ 75' pistol had the wrong capacity (it now holds 15 rounds) - Fix: Drum magazine of the 'NZ 75' pistol had the wrong capacity (it now holds 50 rounds) - Fix: Collision and visibility error with the Roof Lanterns on the 'Mall of Eden' map - Fix: Material error with the Roof Lanterns on the 'Mall of Eden' map - Fix: Reload animation for handgun "NZ 75" with drum magazine - Fix: Long hair could clip through the ghillie suit - Fix: Some scripts errors - Fix: Missing french texts