Hello everyone,
First of all, I wish you all a very Happy New Year! I hope 2025 brings you health, happiness, and success!
I want to thank you for your unwavering support for Black One Blood Brothers. Whether through your feedback, encouragement, or simply by being here, it means the world to me. Developing a game solo is a constant challenge, but you help me move forward every day. Thank you!
Today, I’m sharing my “roadmap” for the game, highlighting the different aspects I’ll be working on to continue enriching and improving Black One Blood Brothers in 2025.
[h1]Mocap Suit Acquisition[/h1]
A significant technical milestone on my end: I’ve acquired a Mocap Suit! This tool will allow me to create much more realistic and varied animations. It will take some time, but the goal is to greatly enhance immersion for operators, enemies, and cinematics.
[img]{STEAM_CLAN_IMAGE}/40417083/90d41c04ad657f6d6024a427acdf1d446c026c0c.jpg[/img]
[h1]New Content[/h1]
New weapons, accessories, outfits, and equipment—exciting content is coming this year!
[b]Western Forces:[/b] Inspired by Western special forces, featuring a variety of weapons and equipment.
[b]Eastern Forces:[/b] Bringing an Eastern flair, with unique styles and gear.
These additions will provide even more customization options for your squads.
[img]{STEAM_CLAN_IMAGE}/40417083/7246b37224cf32ce3bb9d05fa8ec7cca5b323f3c.jpg[/img]
[h1]New Operator Customization[/h1]
I’m also working on improved operator customization. Soon, you’ll be able to modify their body shapes and adjust their facial features. I hope this new feature helps you make your squad even more unique.
[h1]New Maps: Psychiatric Asylum and Mountain Region[/h1]
Two new maps are in the works:
[b]Psychiatric Asylum:[/b] A tense, tactical map designed to feel oppressive.
[b]Ancient Temple:[/b] A more open area featuring buildings and strategic points.
[h1]Gameplay Improvements[/h1]
This year’s focus will be on refining gameplay!
AI with more precise and adaptive behaviors.
Revised sounds to enhance atmosphere.
A more intuitive user interface for smoother navigation.
And, of course, bug fixes.
[img]{STEAM_CLAN_IMAGE}/40417083/03ba001c92998471cb461ea3dab64484f5affedc.jpg[/img]
[h1]Enhanced Immersion[/h1]
I’m continuing to work on immersion and narrative elements in the game. This includes more polished cinematics, refined animations, and new voiceovers. These are small steps, but I hope they make a big difference for you.
[h1]Update 1.52[/h1]
Before all these updates, here’s what’s coming in the next 1.52 update:
A photo mode to capture your operators in their best moments.
New weapons and accessories.
Even more outfits and equipment.
Resting weapon postures to diversify animations.
Enemies using flashlights during nighttime missions.
New weather options for greater variety.
An improved enemy cover selection system.
Stronger faction identities with more diverse outfits.
Thank you again for supporting the game with such enthusiasm. Feel free to share your feedback or ideas. Join us on [url=https://discord.gg/c2YRHZjwvz]the Discord server[/url]! Your input helps the game evolve.
See you soon,
HELIOS