Update 1.5.4.1 Bulkheads and Bug Fixes

Airship: Kingdoms Adrift

Welcome to Suthseg! As the newly commissioned airship captain, forge a mercantile empire across the archipelago, until the great powers of Europa turn their attention toward it. Build up a fleet, chart trade routes, establish industries, and explore the frontier at your airship's helm!

[b]Greetings Skyfareres![/b] Since the integration of the crash report and feedback system, we have received a very useful dataset that has helped us improve the game's stability to a great extent. It made me wonder why we didn’t have it integrated since the playtesting phase. Well, lesson learned, and thanks to everyone who has been playing and hitting those “submit” buttons! [h3]Update Note for 1.5.4.1[/h3] [b]Status:[/b] [b]LIVE NOW:[/b] 15th April 2024 [b]Older Saves:[/b] Safe to continue as always [h3]Now for the NEW STUFF![/h3] We recognize that many players have encountered difficulties stripping ships for parts. While we couldn't code the game to allow unfinished ships to leave the shipyard, we were somewhat stuck and couldn't find a solution for some time. However, thanks to our community member @DasIrrlicht, who proposed a solution, we were able to implement it as soon as possible! We added a couple of items to help you fill up those pesky parts that you want to remove from a ship. You can find these items at every merchant available in all the shipyards. [img]{STEAM_CLAN_IMAGE}/40281411/49f60238a7c73bd17a9c8779aa18b5e58d3fbaad.png[/img] While we've designed the freight automation feature, our engineers are still in the process of finding time to work on it. Currently, we're focusing on the beginning stages of a new project that we'll soon be announcing. Once we reach the first milestone on that project, we'll share it with all of you and then return to work on the automation feature. So, once more, the feature's ETA remains "Soon." We've already taken note of all the feedback and concerns everyone has regarding the design. [b]We have also been working on these:[/b] [h3]Improvements:[/h3] [list] [*] Text display areas in the "How to Play" section will now be easier to accommodate localized strings. [*] Fixed some Chinese localization [/list] [h3]Bug Fixes:[/h3] [list] [*] Officers will no longer provide active tactic performance once their respective command slots are destroyed. [*] Fixed some battle conclusion conditions related to surrendering that caused the game to crash. [*] Fixed instances where advancing dialogs crashed the game. [*] Fixed cases where location panel switching caused the game to crash. [*] Fixed ships' cruising speed calculation for UI display, preventing crashes. [*] Corrected ships' grid panels to update parts condition accurately. [*] Addressed instances where inventory handling resulted in crashes. [*] Fixed UI transition issues in the shipyard that caused crashes. [*] Resolved various bugs reported via crash handler. Thank you to everyone for submitting them. [*] Fixed issues with firing arcs not being displayed correctly sometimes. [/list]