Welcome to Suthseg! As the newly commissioned airship captain, forge a mercantile empire across the archipelago, until the great powers of Europa turn their attention toward it. Build up a fleet, chart trade routes, establish industries, and explore the frontier at your airship's helm!
[BETA] Update 1.6.0.1 - Logistical Automation and More!
This version is expected to go Default by 15th September
We're looking forward to your feedback at: https://discord.com/channels/824584233149923340/1154690552751718410
How to get into Beta: https://discord.com/channels/824584233149923340/1210524215996842074
[h2]Update Note for 1.6.0.1[/h2]
[b]Status:[/b]
In Beta
[b]Older Saves:[/b] Safe to continue
[h3]Features:[/h3]
[list]
[*] Added “Difficulty Options” to the game start, along with 2 additional achievements to celebrate players with higher-level accomplishments. Note that winning the game on the highest difficulty level will unlock lower-level achievements. (Achievements currently hidden)
[*] Introduced “Freight Automation” orders, allowing ships to circle between origin and destination ports with specific goods.
[*] Introduced “Auto-Purchase” orders, enabling you to assign purchase orders to shops to restock your warehouse with goods as soon as they become available.
[*] Added a “Logistic Panel” (hotkey: L) to aggregate “Freight Orders,” “Auto-Purchase,” and “Production Orders.”
[*] You can now clear your misdeeds against a faction by selling each faction's hunting marks at their respective commission stores.
[/list]
[h3]Content:[/h3]
[list]
[*] Added 2 extra tiers to Cadenza and Helmut’s workshops for increased production capacity.
[*] Reduced riders' integrity by 35% across the board.
[*] Increased the fire rate of pivoted cannons.
[*] Reduced self-hardening thresholds on some armors.
[*] Increased bonus performance of inertia balancers.
[/list]
[h3]Improvements:[/h3]
[list]
[*] Made shopping screens more compact and easier to navigate through all offers.
[*] Added a button to apply a color scheme to the entire fleet.
[*] Added a “Check to Auto-refill” option to the resupply panel.
[*] Corrected additional grammatical errors.
[/list]
[h3]Bug Fixes:[/h3]
[list]
[*] Fixed an issue where capturing a ship could reward 3 ships instead.
[*] Fixed trading hint items being added to cargo instead of the treasury.
[*] Fixed an issue where selecting a parley tribute cargo would reset the cargo screen pages.
[*] Fixed an issue where disabling production notifications sometimes did not work.
[*] Multiple under-the-hood stability improvements.
[/list]