[BETA] Update 1.6.0.1

Airship: Kingdoms Adrift

Welcome to Suthseg! As the newly commissioned airship captain, forge a mercantile empire across the archipelago, until the great powers of Europa turn their attention toward it. Build up a fleet, chart trade routes, establish industries, and explore the frontier at your airship's helm!

[BETA] Update 1.6.0.1 - Logistical Automation and More! This version is expected to go Default by 15th September We're looking forward to your feedback at: https://discord.com/channels/824584233149923340/1154690552751718410 How to get into Beta: https://discord.com/channels/824584233149923340/1210524215996842074 [h2]Update Note for 1.6.0.1[/h2] [b]Status:[/b] In Beta [b]Older Saves:[/b] Safe to continue [h3]Features:[/h3] [list] [*] Added “Difficulty Options” to the game start, along with 2 additional achievements to celebrate players with higher-level accomplishments. Note that winning the game on the highest difficulty level will unlock lower-level achievements. (Achievements currently hidden) [*] Introduced “Freight Automation” orders, allowing ships to circle between origin and destination ports with specific goods. [*] Introduced “Auto-Purchase” orders, enabling you to assign purchase orders to shops to restock your warehouse with goods as soon as they become available. [*] Added a “Logistic Panel” (hotkey: L) to aggregate “Freight Orders,” “Auto-Purchase,” and “Production Orders.” [*] You can now clear your misdeeds against a faction by selling each faction's hunting marks at their respective commission stores. [/list] [h3]Content:[/h3] [list] [*] Added 2 extra tiers to Cadenza and Helmut’s workshops for increased production capacity. [*] Reduced riders' integrity by 35% across the board. [*] Increased the fire rate of pivoted cannons. [*] Reduced self-hardening thresholds on some armors. [*] Increased bonus performance of inertia balancers. [/list] [h3]Improvements:[/h3] [list] [*] Made shopping screens more compact and easier to navigate through all offers. [*] Added a button to apply a color scheme to the entire fleet. [*] Added a “Check to Auto-refill” option to the resupply panel. [*] Corrected additional grammatical errors. [/list] [h3]Bug Fixes:[/h3] [list] [*] Fixed an issue where capturing a ship could reward 3 ships instead. [*] Fixed trading hint items being added to cargo instead of the treasury. [*] Fixed an issue where selecting a parley tribute cargo would reset the cargo screen pages. [*] Fixed an issue where disabling production notifications sometimes did not work. [*] Multiple under-the-hood stability improvements. [/list]