UPDATE 1.2.1.0

Dark Hunting Ground

Hunt the monsters that swarm the Dark Hunting Ground, collect the spoils, develop your skills freely and wisely and fight to become the strongest hunter!

[h1]Hello Hunters,[/h1] [h3]It is time for a small update.[/h3] [h2]Improvements and Additions:[/h2] [list] [*] Summon-Elemental changes: Summoned Elementals will now use a skill that depends on the Damage Conversion Attribute with the largest value. By default, Summoned Elementals will rotate through Fire, Cold, and Lightning, and if they have the Damage Conversion Attribute, the Summoned Elemental will use the skill that corresponds to the Damage Conversion Attribute with the largest value. For example, if you have the Incremental Slate - Cold (100% Normal Damage to Elemental Damage), the Summoned Elemental's Summon will only use the Cold skill. [*] Artifact - Nirvana Ghost Wings will now also increase damage dealt at low blood by a total of 30% (at full level) [*] Thunder Power provided by Artifact - Tyrannical Thunder Spirit now also increases damage dealt by 4% per tier (at full level). [*] The total damage dealt provided by Weak has been increased from 10% to 15%. [*] Increased the additional chance of being struck from 25% to 35% provided by Fragile. [*] Increased total increase in duration of benefits from Pattern of Continuation from 60% to 100% (Chaos quality) [*] Extreme Balance increased from 60% to 200% increase in bludgeoning damage, but is now unique (Chaos quality) [*] Cooldown recovery speed from Limit Principle increased from 50% to 80% (Chaos quality) [*] Quick OK added to some UI [*] Adjusted some out-of-screen UI [/list] [i]Have a great HUNT![/i]