Update 1.1b - More Bug Fixes

I don't have a consistent naming convention for updates figured out yet, but fixing a couple more bugs doesn't warrant v1.2 in my opinion! [h1]Fixes[/h1] Fixed Fire spell missing in new spell room layout Fixed scene transition disconnect issue when an AI ally is left alone AI use potions on players when their health is actually low Gold on Hit item only activates when at least 1 damage is dealt Gold on Hit item will create gold coins from the victim of the attack, not the instigator