[h1]Changes[/h1]
[list]
[*]Large coin attachment for the Moneystrike spell
[*]Reduced the Dagger bonus damage after clearing the Lighthouse. Each debuff on an enemy now does 2 extra damage instead of 3
[*]Increased gold pickup radius
[*]Ally AI has delays for reviving players and using potions
[*]Archer enemies are introduced at the end of the Forest Gatehouse dungeon
[/list]
[h1]Fixed[/h1]
[list]
[*]Fixed fire status effect applying to dead players
[*]Fixed Blaze Lamp Boss not changing target when attacked
[*]Fixed rare situation in which encounters spawning at the same position as the exit in natural dungeons (Forests and Mine)
[*]Fixed rare situation where AI Ally would not path to their target
[*]Fixed cinematic queue after completing Overgrown Castle Dungeon
[*]Fixed armoured enemies always taking a minimum of 1 damage
[*]Fixed bug with escaping from dungeon when everyone is dead
[/list]