[h1]Changes[/h1] [list] [*]Large coin attachment for the Moneystrike spell [*]Reduced the Dagger bonus damage after clearing the Lighthouse. Each debuff on an enemy now does 2 extra damage instead of 3 [*]Increased gold pickup radius [*]Ally AI has delays for reviving players and using potions [*]Archer enemies are introduced at the end of the Forest Gatehouse dungeon [/list] [h1]Fixed[/h1] [list] [*]Fixed fire status effect applying to dead players [*]Fixed Blaze Lamp Boss not changing target when attacked [*]Fixed rare situation in which encounters spawning at the same position as the exit in natural dungeons (Forests and Mine) [*]Fixed rare situation where AI Ally would not path to their target [*]Fixed cinematic queue after completing Overgrown Castle Dungeon [*]Fixed armoured enemies always taking a minimum of 1 damage [*]Fixed bug with escaping from dungeon when everyone is dead [/list]