Update 1.11.1.0 Patch Notes

Minecraft Dungeons

Fight your way through an exciting action-adventure game, inspired by classic dungeon crawlers and set in the Minecraft universe!

[h1]Changes:[/h1] [h2]Pause Game[/h2] [list] [*] The game can now be paused in local game sessions when the pause menu or inventory are opened [/list] [h2]Connectivity Status[/h2] [list] [*] Added a Connectivity Status section to the in-game pause menu to show if the game is connected to the internet and game services. A status icon is also now present in the lower right corner of the HUD [/list] [h2]Cosmetics[/h2] [list] [*]Made some nice layout changes to the Cosmetics tab in the Inventory [/list] [h1]Fixes:[/h1] [h2]Gameplay[/h2] [list] [*] Fixed players taking fall damage when rolling through doors ([url=https://bugs.mojang.com/browse/MCD-45]MCD-45[/url]) [*] Collecting only Mystery Banners will now still reward players with a ‘Raid Captain Bounty’ chest ([url=https://bugs.mojang.com/browse/MCD-6550]MCD-6550[/url]) [*] Fixed the Gone Fishin' achievement so that Elder Guardians and Drowned Necromancers no longer have to reeled in with the Fishing Rod to unlock the achievement ([url=https://bugs.mojang.com/browse/MCD-6366]MCD-6366[/url]) [*] Fixed the Dress for Success achievement not unlocking when wearing one of the unique Emerald Armors ([url=https://bugs.mojang.com/browse/MCD-6444]MCD-6444[/url]) [*] Fixed Torment Quiver dealing absurd amounts of damage when stacked with Dynamo ([url=https://bugs.mojang.com/browse/MCD-4649]MCD-4649[/url]) [*] The Hero Cape’s design once again appears correctly ([url=https://bugs.mojang.com/browse/MCD-1813]MCD-1813[/url]) [*] Fixed players being unable to equip the Anniversary Cape during local co-op ([url=https://bugs.mojang.com/browse/MCD-6022]MCD-6022[/url], [url=https://bugs.mojang.com/browse/MCD-6084]MCD-6084[/url]) [*] All local co-op players now share the first player's cosmetics while logged in on the same device [*] Increased Twisting Vine Bow spore radius from 100 to 200, fixing Poison Trail not affecting some mobs [*] Fixed online players falling into the water and not getting stuck in an ice block as intended on Frozen Fjord [/list] [h2]Mobs & Bosses[/h2] [list] [*] Fixed Key Golems sometimes spawning underground or falling through the ground ([url=https://bugs.mojang.com/browse/MCD-1729]MCD-1729[/url], [url=https://bugs.mojang.com/browse/MCD-6321]MCD-6321[/url]) [*] Fixed Frozen Zombie's melee attack animation being desynced from the time it deals damage ([url=https://bugs.mojang.com/browse/MCD-6085]MCD-6085[/url]) [*] Fixed the Tempest Golem's attacks having no effect on the player ([url=https://bugs.mojang.com/browse/MCD-6166]MCD-6166[/url]) [*] Fixed flickering issues with large Magma Cubes ([url=https://bugs.mojang.com/browse/MCD-6576]MCD-6576[/url]) [*] Fixed Ancient Mobs dropping non-gilded unique items when using Luck of the Sea enchantment ([url=https://bugs.mojang.com/browse/MCD-6330]MCD-6330[/url]) [*] Reduced Shulker levitation stun duration to prevent players getting stuck on top of mobs ([url=https://bugs.mojang.com/browse/MCD-6337]MCD-6337[/url]) [*] Hoglins no longer ignore combat pets and Wild Rage enchantment ([url=https://bugs.mojang.com/browse/MCD-5772]MCD-5772[/url]) [*] Mobs with Stunning can no longer permanently stun players ([url=https://bugs.mojang.com/browse/MCD-6228]MCD-6228[/url]) [*] Fixed pets summoned from artifacts not properly following players into sub-dungeons ([url=https://bugs.mojang.com/browse/MCD-6489]MCD-6489[/url]) [*] Increased the target dummy's health to accommodate weapons dealing more damage than their health ([url=https://bugs.mojang.com/browse/MCD-6431]MCD-6431[/url]) [*] The final boss of Echoing Void now has a chance for void projects to split into three upon detonation [*] Fixed auras still appearing after enchanted mobs are defeated [*] The boss on the final mission of Echoing Void no longer spawns Endermites and mines outside of the arena [*] Levitation is no longer applied to Leapleaf, Squall Golem, Rampart Captain, and Ravager, to correct pathfinding issues [*] Fixed some of the Daily Trials modifiers having no effect on melee mobs [*] Poison Cloud enchantment no longer causes mobs to be thrown with excessive force [*] Trial rules for mob enchanting no longer affect pets summoned by artifacts [/list] [h2]Missions[/h2] [list] [*] Fixed players in local co-op getting stuck in a doorway in the Endersent area of Cacti Canyon [*] Fixed a missing supply chest on Pumpkin Pastures [*] Fixed an invisible collision that was blocking arrows in the Endersent area of Soggy Swamp [*] Fixed several issues with the puzzle in the Endersent area of Soggy Swamp when playing online multiplayer [*] Fixed a couple of areas that blocked the player's view on Broken Citadel [*] Fixed some doors in Stronghold being open for players without the Eyes of Ender [/list] [h2]Graphics & Audio[/h2] [list] [*] Fixed music stuttering on the mission select screen when pressing the cursor on the edge of the map ([url=https://bugs.mojang.com/browse/MCD-5807]MCD-5807[/url]) [*] Fixed graphical corruption that occurred on Desert Temple when playing on Xbox Series S ([url=https://bugs.mojang.com/browse/MCD-6254]MCD-6254[/url]) [*] Fixed flickering textures on some of the coral in Coral Rise [*] Added missing voiceovers in Traditional Chinese for intro and outro cinematics of several DLC missions [*] Increased the volume of the Dingy Jungle intro cinematic for Simplified Chinese [/list] [h2]Accessibility[/h2] [list] [*] Fixed the screen reader not reading the correct mission modifiers [*] Fixed an issue that caused the screen reader not reading inventory items in local sessions [*] Fixed the screen reader not properly reading options in Advanced Graphics settings [*] Fixed the screen reader referring to the wrong button for gifting items to other players [/list] [h2]User Interface[/h2] [list] [*] The Endermite now has a proper description in the Cosmetics tab, though its previous and amazing description will be missed! ([url=https://bugs.mojang.com/browse/MCD-6343]MCD-6343[/url]) [*] Pressing "View Next" on the mission select screen now lists Flames of the Nether and Echoing Void missions in the proper order ([url=https://bugs.mojang.com/browse/MCD-6393]MCD-6393[/url]) [*] Fixed the boss health bar missing for players that join mid-game on Broken Citadel [*] Fixed players not able to navigate through the mission select screens after pressing 'Backspace' [*] The "Hero Settings" button on the main menu is now properly aligned in all languages when playing local co-op [/list]