Fight your way through an exciting action-adventure game, inspired by classic dungeon crawlers and set in the Minecraft universe!
It's time for a new update to Minecraft Dungeons! This update brings a new, limited time event: Festival of Frost! The update also brings a number of bug fixes to the game, many of which were reported by players and improve upon Cloudy Climb content.
If you're looking to join a community of like-minded players, hit up the official Minecraft Dungeons Discord server at [url=https://discord.gg/MinecraftDungeons]discord.gg/MinecraftDungeons[/url].
[h1]Festival of Frost[/h1]
Minecraft Dungeons is celebrating the milestone of reaching 15 million players with a wintery event! Between February 8-22, players can participate in the Festival of Frost, featuring chilly challenges like new themed floors in a 21-floor configuration of the Tower. You will also see some familiar Seasonal Trials and rewards from last year's Chills and Thrills event.
Adventurers will also receive a login reward in the form of the elegant Iceologer Cape as a thank you for having been part of the journey so far.
[h1]Fixes:[/h1]
[h2]Performance / Stability[/h2]
[list]
[*] Fixed the game becoming unresponsive when navigating to the Hero Select screen while the game was checking for online permissions
[*] Fixed a crash that occurred when selecting "Equip" and pressing the spacebar while selecting an artifact on the Tower Reward Select screen
[*] Fixed a crash that could occur when logging out of the game on PC
[*] Improved performance when opening the Mission Select screen
[/list]
[h2]General[/h2]
[list]
[*] Players no longer need to own the Season 1 Adventure Pass to unlock Season 1 achievements on Steam ([url=https://bugs.mojang.com/browse/MCD-6984]MCD-6984[/url])
[/list]
[h2]Gameplay[/h2]
[list]
[*] Added a new mouse hover sound effect to interactable objects in the world to improve accessibility. The sound is three-dimensional, so players receive distance and direction information to better help locate interactable objects
[*] Fixed an issue that was causing some players to not unlock rewards for Adventure Rank 1 and 2([url=https://bugs.mojang.com/browse/MCD-6891]MCD-6891[/url])
[*] Fixed some instances where potions and TNT would fall through the ground after opening a chest or defeating a mob ([url=https://bugs.mojang.com/browse/MCD-6063]MCD-6063[/url])
[*] Fixed damage numbers disappearing after hitting a mob with a damaging enchantment ([url=https://bugs.mojang.com/browse/MCD-6686]MCD-6686[/url])
[*] Fixed missing sound effects for Raid Banners
[*] Fixed mobs suddenly spawning in front of players with no spawning animation
[*] Fixed the Fox pet clipping through the ground on the Hero Select screen
[*] Fixed issues with some summoned pets not teleporting back to players if they got stuck
[*] Duck, Toucan, and Raven pets are no longer outside of their air bubbles during Hidden Depths missions
[/list]
[h2]The Tower[/h2]
[list]
[*] Fixed certain artifacts staying in the player's inventory after failing a Tower run ([url=https://bugs.mojang.com/browse/MCD-6961]MCD-6961[/url])
[*] Fixed the player avatar appearing stretched on the reward screen after completing a Tower floor ([url=https://bugs.mojang.com/browse/MCD-6970]MCD-6970[/url])
[*] Enchantments on Tower starting gear now change with every new Tower configuration
[*] The Uniquesmith now upgrades the power level of a selected item to match the strongest piece of gear in the inventory
[*] Enchantment Point values no longer become negative after gilding an enchanted item at the Gildsmith
[*] Fixed an issue that could cause players not to earn rewards after completing a Tower floor
[*] Navigating Tower Floor rewards will now show the comparison of currently equipped gear
[*] Fixed the screen flashing white after interacting with Tower merchants for the first time during a Tower Run
[*] Fixed duplicate Tower floor rewards appearing too frequently. The Tower now limits rewards to drop again after seven floors
[*] Fixed missing wind visual effects not appearing on some Tower floors
[*] Fixed a floor in the Tower that could be skipped ([url=https://bugs.mojang.com/browse/MCD-6976]MCD-6976[/url])
[/list]
[h2]Missions[/h2]
[list]
[*] Fixed music not playing for certain ambush events ([url=https://bugs.mojang.com/browse/MCD-6875]MCD-6875[/url])
[*] Fixed a chest that was impossible to reach in Arch Haven ([url=https://bugs.mojang.com/browse/MCD-2988]MCD-2988[/url])
[*] Fixed players getting stuck on top of certain buildings on Windswept Peaks during local co-op ([url=https://bugs.mojang.com/browse/MCD-6609]MCD-6609[/url])
[*] Fixed areas of Underhalls that had inaccessible chests ([url=https://bugs.mojang.com/browse/MCD-3737]MCD-3737[/url])
[/list]
[h2]Gear[/h2]
[list]
[*] Added missing item descriptions for Gilded versions of Nimble Turtle Armor, Sponge Striker, Encrusted Anchor, The Beginning and The End, Call of the Void, Sturdy Shulker Armor
[*] The Growing enchantment now triggers on Exploding Crossbows the same way as on other ranged weapons ([url=https://bugs.mojang.com/browse/MCD-6034]MCD-6034[/url])
[*] The Fuse Shot enchantment no longer generates on Exploding Crossbows ([url=https://bugs.mojang.com/browse/MCD-6471]MCD-6471[/url])
[*] Verdant Robe, Moon Daggers, Soul Fists, and Soul Hunter Crossbow can now generate with soul enchantments ([url=https://bugs.mojang.com/browse/MCD-6860]MCD-6860[/url])
[*] Enchantments will now trigger on explosion damage for primary target instead of for base projectile damage to make certain enchantments work as intended with Exploding Crossbow ([url=https://bugs.mojang.com/browse/MCD-6329]MCD-6329[/url])
[/list]
[h2]User Interface[/h2]
[list]
[*] The "All" tab of the inventory screen should now always be displayed first and be sorted by the most recently picked up items ([url=https://bugs.mojang.com/browse/MCD-4629]MCD-4629[/url])
[*] Fixed a typo relating to Enchantment Points during a Tower Run ([url=https://bugs.mojang.com/browse/MCD-6914]MCD-6914[/url])
[*] Fixed partial loss of input in the Adventure Hub after closing it by opening the mission select screen or inventory
[*] Improved scrolling through rewards on the Adventure Hub screen
[*] Fixed the text of "Floor Type" and "Attempts Left" overlapping on certain languages during a Tower Run
[*] Adjusted the text of the "Give up Tower run" button to now say "Leave Tower"
[*] The "Undo" button on the Tower Floor Complete screen now plays a sound when pressed
[*] Sounds no longer play when pressing left or right on the Tower Failed screen, since there are no items to select
[*] The "Confirm" button on Tower merchant screens now plays a sound when pressed
[*] Steam rich presence now appears properly when playing inside the Tower
[*] Swapped the button colors when returning to the Camp from the Tower so "Continue" is now green
[*] Added missing sound effects for highlighting player gear slots on the Tower Rewards screen
[*] Fixed missing sounds when hovering over and selecting enchantment slots on the inventory screen
[*] The "Reconnect" button on the main menu can now be navigated to and selected using keyboard input
[*] Improved screen reader support on the Blacksmith screen
[*] Improved screen reader support for the Upload Hero screen
[*] The screen reader now gives proper context after accepting or declining a game invite
[*] Emotes and flairs will now play simultaneously when selecting those rewards in the Adventure Hub
[*] Fixed the timer for accepting a mission being stuck at 24 seconds while the player is on the Inventory screen
[*] Fixed audio from the Tower returning for a second after selecting "To Camp" from the Tower Failed screen
[*] The sound effect for selecting the Tower Hub is now only played once
[*] Added Shift and Ctrl icons to the Adventure Hub interface, indicating that those keys can be used to change pages on that screen
[*] Fixed several Seasonal Rewards names overlapping portions of the screen in certain languages
[*] Fixed some alignment issues with the action bar at the bottom of the Mission Select screen
[*] Fixed accepting a mission vote while still on the post-mission summary screen opening the Adventure Hub instead of the rewards screen
[/list]