Mechabellum is a rewarding tactical wargame where you gain victory by adapting your strategy and outthinking your opponents. Command mechanized army in a battle against humans or AI, customize your units and strategically place them on the battlefield to watch them destroy your enemies.
[h2]New Unit: Phantom Ray[/h2]
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[*]Phantom Ray is a medium-sized aircraft with high HP that excels at striking enemies at close range with high-damage missiles.
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[h2]Balance Adjustments[/h2]
[h3]Wasp[/h3]
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[*]The cost of [High-Explosive Ammo] decreased from 150 to 100.
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[h3]Mustang[/h3]
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[*]The cost of [High-Explosive Ammo] decreased from 200 to 150.
[*][Missile Interceptor]'s interception efficiency increased by 20%.
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[h3]Stormcaller[/h3]
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[*]Attack interval increased from 6.3s to 6.6s.
[*]ATK increased from 784 to 821 (5% increase).
[*][High-Explosive Ammo]'s ATK reduction increased from 40% to 50%, the cost increased from 150 to 200.
Note: While maintaining Stormcaller's DPS, this change is intended to reduce the threat of Stormcaller to light units.
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[h3]Arclight[/h3]
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[*]The cost of [Elite Marksman] increased from 300 to 400.
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[h3]Tarantula[/h3]
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[*][High-Explosive Ammo]'s splash range bonus increased from 5m to 7m, but ATK reduction increased from 30% to 40%.
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[h3]Sandworm[/h3]
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[*]The cost of [Replicate] increased from 200 to 250.
[*]The cost of [Armor Enhancement] increased from 200 to 250.
[*]The cost of [Sandstorm] decreased from 300 to 250.
[*]The cost of [Mechanical Division] decreased from 200 to 100.
[*][Burrow Maintenance] increases Sandworm's HP by 20%, but the cost increased from 150 to 250.
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[h3]Variant[/h3]
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[*]Removed [Extended Range Steel Ball]
[*][Improved Tarantula] no longer increases HP, but instead increases the splash range by 4.
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[h2]Bug Fixes[/h2]
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[*]Fixed an issue that caused the game to freeze.
[*]Fixed an issue that caused data errors in 4-Player Brawl.
[*]Fixed an issue that prevented unit skins from displaying properly.
[*]Fixed several UI display issues.
[*]Fixed multiple translation issues.
[*]Fixed an issue related to sticky oil. Now igniting sticky oil outside the shield will always also ignite adjacent sticky oil inside the shield.
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