Update 1.1 New Unit: Phantom Ray

Mechabellum

Mechabellum is a rewarding tactical wargame where you gain victory by adapting your strategy and outthinking your opponents. Command mechanized army in a battle against humans or AI, customize your units and strategically place them on the battlefield to watch them destroy your enemies.

[h2]New Unit: Phantom Ray[/h2] [list] [*]Phantom Ray is a medium-sized aircraft with high HP that excels at striking enemies at close range with high-damage missiles. [/list] [h2]Balance Adjustments[/h2] [h3]Wasp[/h3] [list] [*]The cost of [High-Explosive Ammo] decreased from 150 to 100. [/list] [h3]Mustang[/h3] [list] [*]The cost of [High-Explosive Ammo] decreased from 200 to 150. [*][Missile Interceptor]'s interception efficiency increased by 20%. [/list] [h3]Stormcaller[/h3] [list] [*]Attack interval increased from 6.3s to 6.6s. [*]ATK increased from 784 to 821 (5% increase). [*][High-Explosive Ammo]'s ATK reduction increased from 40% to 50%, the cost increased from 150 to 200. Note: While maintaining Stormcaller's DPS, this change is intended to reduce the threat of Stormcaller to light units. [/list] [h3]Arclight[/h3] [list] [*]The cost of [Elite Marksman] increased from 300 to 400. [/list] [h3]Tarantula[/h3] [list] [*][High-Explosive Ammo]'s splash range bonus increased from 5m to 7m, but ATK reduction increased from 30% to 40%. [/list] [h3]Sandworm[/h3] [list] [*]The cost of [Replicate] increased from 200 to 250. [*]The cost of [Armor Enhancement] increased from 200 to 250. [*]The cost of [Sandstorm] decreased from 300 to 250. [*]The cost of [Mechanical Division] decreased from 200 to 100. [*][Burrow Maintenance] increases Sandworm's HP by 20%, but the cost increased from 150 to 250. [/list] [h3]Variant[/h3] [list] [*]Removed [Extended Range Steel Ball] [*][Improved Tarantula] no longer increases HP, but instead increases the splash range by 4. [/list] [h2]Bug Fixes[/h2] [list] [*]Fixed an issue that caused the game to freeze. [*]Fixed an issue that caused data errors in 4-Player Brawl. [*]Fixed an issue that prevented unit skins from displaying properly. [*]Fixed several UI display issues. [*]Fixed multiple translation issues. [*]Fixed an issue related to sticky oil. Now igniting sticky oil outside the shield will always also ignite adjacent sticky oil inside the shield. [/list]