Update 1.1 Arriving Next Week

Update 1.1 will arrive sometime next week. It primarily addresses issues with current map design. [list] [*]Current maps will be cut in half. For example, the current map Twin Falls will be split into two maps: one called Upper Twin Falls and another called Lower Twin Falls. [*]Map flow will now be standardized. All maps will have the same flow of [olist] [*]Destroy the Transmitter to Open the Door [*]Get to the Boss Teleporter and fight the Boss [/olist] [*]Previously, some maps became a bit too confusing with multiple Transmitters and multiple Doors. [*]This will also result in much more map variety. For example, Stage 1's map choice will increase from 3 to 6. [*]Each new map will also have a new unique Large Chest. As a result, Items and Bounty Hunters with a specific Large Chest Counter will have their requirements released. [*]Some other changes will also be rolled into this update [/list] The resulting changes pushes the game flow more into Action and de-emphasizes the feeling of getting lost in larger areas.