Update 1.1.9 - The Blueprint Library!

Castle Story

Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little creatures called Bricktrons. Design and build your own castles, expand your territory in a vast landscape and defend your Bricktrons against onslaughts of hostile creatures.

[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/4573245/070bd1466ec564b1e6548c7222a38f20921906a4.jpg[/img] [b]VIDEO DEMONSTRATION BELOW![/b] Hello everyone! We’re really excited to release this new feature to you! The Blueprint Library is an evolution of the blueprints management tool that might change how you play Castle Story entirely. The Blueprint Library allows you to save blueprints you’ve designed locally onto your disk to use later on, on any map or gamemode, even in multiplayer! So that really snazzy tower you worked on for an hour is no longer exclusive to your current game – you can save it and reuse it later! Better yet, you can even share blueprints you’ve saved onto the Steam Workshop for others to marvel in your architectural prowess. It’s okay to toot your horn every now and then, don’t worry. Since other players will be sharing their blueprints too, you can subscribe to them via the Steam Workshop and use them in your own sessions! By mixing other players’ blueprints and your own, the possibilities for different builds are LITERALLY ENDLESS*. *[spoiler]I didn’t do the math.[/spoiler] Anyways! Here’s a little video demonstration to show off your new superpowers. Use them responsibly! https://www.youtube.com/watch?v=P1IeoZbXmBI [h1]FULL CHANGELOGS[/h1] [list] [*]New Blueprint Library system allows players to save, share and subscribe to blueprints and use them any time in Castle Story. [*]Added new songs in Conquest. Those were already in the OST but not used in-game. [*]Fixed an issue where reaching wave 60 in Invasion wouldn’t display a victory screen. [*]Fixed an issue where manipulating blueprints of ramps (rotating, moving, duplicating, etc.) would place them in the wrong orientation. [*]You can no longer delete tasks while blueprints are being placed. This was necessary for the addition of the Blueprint Library system. It shouldn’t be problematic since blueprints are placed fairly quickly. [/list] Enjoy and be sure to let us know what you think. :D Oh yeah, and to celebrate, the game and OST are going to be 25% OFF all day long. :) https://store.steampowered.com/app/227860/Castle_Story/