Update 1.1.55

Terrene - An Evidence Of Life Game

In this 2D sci-fi pixel art adventure, you can mine, craft and fight your way through an almost endless universe full of procedurally generated planets.

Atoms, Trees and More! Another TERRENE Update for you! We have been having an absolute blast adding content to the game. The highlights of this update are a main boss overhaul, a new space boss, large additions to planet biome variation and a Cyberpup ship cannon for coop. We cannot wait to see where this game goes in the future. Features: - Added new Atom Boss in Space. - Overhauled Heart Bosses with new art, attack patterns, and heart chamber. - New Upgrade to allow Cyberpup to be in a detached turret when in the ship, working in single player and controllable in coop. - Added 100s of new plants and rocks. -Updated the procedural ground texturing. - Added surface ore deposits for Gold, Diamonds and Bio Matter. - Added more labyrinth and space hulk foliage, and boss room foliage. - Updated the mine-able asteroid generation, more and bigger asteroids that will now also generate in the empty space above the orbiter and closer to the orbiter. - Added small 1x1 block tunnels. - Added random blocking of caves with ground. - Updated sky enemy spawn rate by how much cargo your ship is carrying. More cargo = more enemies! - Can now destroy Poison Vines with the mining beam. - Added a warning message when overwriting a save. - Updated boss spawner art (in Skypods and Asteroids). - Can now float in space when in the ship (No forced gravity). -Added a system to convert older save files to add Atom space bosses and updated heart bosses to old version saves. -Added enemy blood spatter that sticks to walls. -Changed goop block behavior, now slows player on touch and goop regrows after being cleared. -All sub bosses, bosses and ship now flash red when taking damage. -Various gui art updates. -Various bug fixes and balancing. Thanks again for playing! JustWall & Wirehead