Update 1.1.4 is finally here.

Downbreak

People swept mines for long years but now the game has changed! Welcome to Downbreak; the gravity based minesweeper. Experience a true classic reimagined with more features than ever!

Hello, hope you are all doing well! Just passing by to announce a small patch/bugfix for some of the reports in the bug's thread (Technically not a patch, as the engine was updated too, but oh well...). This took me a bit longer than intended as I had to upgrade the engine version and a lot of things broke down. Hopefully this will extend the game compatibility for the years to come. PD: I replayed the game, and there are a few things I would like to discuss with you about the design and leaderboards. I didn't want to do drastic changes without getting your opinion first, so I'll soon start a thread in the forums with more information. Anyhow, the changes for this version: [list] [*] Ported from Unity 5 to Unity 2017. [*] Fixed a score system glitch: The score bonus was carrying over to the next match when retrying a tower. [*] Many texts were rewritten, significantly reducing grammar and spelling errors. [*] Some parts of the credits can now be skipped forward (Different than Escape skip). [*] Chest sequence is now 0.5s shorter. [*] The [new] notification appeared in the themes menu for the last selectable box, even though this theme is not yet available for selection. [*] Fixed 'Classick' achievement being unlocked at random after opening the classic mode menu. [*] Fixed several UIs going out of bounds in ultrawide resolutions. [*] Tooltip frame vertical position was not scaling relative to display height. [*] "Potentially fixed" an error where the themes menu would loop itself after returning to the previous menu (Could not reproduce, but enforced a solution, let me know if anyone get stuck there again!) [*] In-Match pause menu music volume slider was not working properly. [*] Fixed a main menu text scaling issue (texts were larger than they should before hovering) [*] Fixed several non-framerate independent animations. [*] The Hangman minigame had two guessable words with spelling errors (This is honestly embarrassing) [/list] If you find any bug or glitches, or anything you would like to report, please, drop it by the bugs thread in the forums, hopefully it won't take me 6 years to fix this time ːsteamfacepalmː Thanks for your patience, and sorry for so many years of neglect! Emmanuel, (earrgames).