People swept mines for long years but now the game has changed! Welcome to Downbreak; the gravity based minesweeper. Experience a true classic reimagined with more features than ever!
Hello, hope you are all doing well!
Just passing by to announce a small patch/bugfix for some of the reports in the bug's thread (Technically not a patch, as the engine was updated too, but oh well...). This took me a bit longer than intended as I had to upgrade the engine version and a lot of things broke down. Hopefully this will extend the game compatibility for the years to come.
PD: I replayed the game, and there are a few things I would like to discuss with you about the design and leaderboards. I didn't want to do drastic changes without getting your opinion first, so I'll soon start a thread in the forums with more information.
Anyhow, the changes for this version:
[list]
[*] Ported from Unity 5 to Unity 2017.
[*] Fixed a score system glitch: The score bonus was carrying over to the next match when retrying a tower.
[*] Many texts were rewritten, significantly reducing grammar and spelling errors.
[*] Some parts of the credits can now be skipped forward (Different than Escape skip).
[*] Chest sequence is now 0.5s shorter.
[*] The [new] notification appeared in the themes menu for the last selectable box, even though this theme is not yet available for selection.
[*] Fixed 'Classick' achievement being unlocked at random after opening the classic mode menu.
[*] Fixed several UIs going out of bounds in ultrawide resolutions.
[*] Tooltip frame vertical position was not scaling relative to display height.
[*] "Potentially fixed" an error where the themes menu would loop itself after returning to the previous menu (Could not reproduce, but enforced a solution, let me know if anyone get stuck there again!)
[*] In-Match pause menu music volume slider was not working properly.
[*] Fixed a main menu text scaling issue (texts were larger than they should before hovering)
[*] Fixed several non-framerate independent animations.
[*] The Hangman minigame had two guessable words with spelling errors (This is honestly embarrassing)
[/list]
If you find any bug or glitches, or anything you would like to report, please, drop it by the bugs thread in the forums, hopefully it won't take me 6 years to fix this time ːsteamfacepalmː
Thanks for your patience, and sorry for so many years of neglect!
Emmanuel, (earrgames).