Let's make Downbreak better!

Downbreak

People swept mines for long years but now the game has changed! Welcome to Downbreak; the gravity based minesweeper. Experience a true classic reimagined with more features than ever!

[b]Hey guys, the dev here![/b] Let me first thank you all who has supported this project so far, just wanted to let you know we're not done by any means with this game, while we are not in early access and the game can be considered a finished project, that doesn't mean the game is in its final state. So far the game seems to be doing good, but lets face it, it has its flaws and needs some refinements, what is more, there is plenty of room to fit new content and improve the experience. Actually, the game was not released before, mostly because of uncertainty, I really didn't have a proper open testing phase and in consequence some ideas were implemented well and some others might feel a bit vague or inconclusive at times, but without enough feedback is hard to judge the final picture. I've got many exciting ideas to include, so as long as we see fit for improvement I'll be willing to keep updating it regularly. Gameplay will probably change in the future, most of the current features can be enhanced without compromising the overall experience, however, I'll need your invaluable feedback while doing so. I'll post regularly about the planned features for the next updates, that information will be in the pinned thread "Upcoming features", which hopefully will be seen by everyone who read the in-game notifications (Included in today released v 1.0.1). Before releasing a new version, I'll always notify about a small testing phase, there are currently two "branches" on Steam when you are about to install Downbreak, the default branch which holds the stable version and the testing branch which might contain a recent version of current update. All changes can be seen in the Changes Log tab in the main menu, and everyone is welcome to test it if they feel like doing so, and please provide feedback about bugs, balance issues and overall experience. [b]Next Tuesday 17th we'll be discussing relevant information about the next big update[/b], I need some time to organize the ideas and pick the most relevant points so you can give your opinion afterward, I'll notify you through in-game notifications anyway. [b]An additional note:[/b] Sometimes I will be gone from forums simply because I'm working on the updates, so excuse me if I give late replies at times, if something too important needs to be answered ASAP, you can write me directly to my email. Btw, [b]Congratulations to "MousseMoose"[/b] for beating my score on tower one!. [i]Wishing you all the best, Emmanuel (earrgames).[/i]