[h3]Main[/h3]
[list]
[*] Fixed error with trade being cancelled while setting the number of fleet involved to the max.
[*] Better logic behind "Population limit" warning.
[*] Added achievement localizations.
[*] Additional bug fixes.
[/list]
[h3]Cities' bonuses[/h3]
[list]
[*] Opulent feasts: "Production growth" penalty replaced with "Growth of production in the forest".
[*] Homemade wine: doesn't raise the Culture Growth anymore; lowers "Growth of production in the forest" by 10% (was 20%).
[*] Skillful marble processing: lowers culture growth in temple by 15% (used to lower culture growth everywhere by 15%).
[/list]