Update 0.9.7 - Smarter AI Opponents

A new minor version of the game was released. Here’s all the changes: [b]Balancing[/b] [list] [*] Balanced Research Costs [list] [*] Decreased cost for 'Base Camp' from 3 to 2 points [*] Decreased cost for 'Debt Monetization' from 6 to 5 points [*] Decreased cost for 'Base Camp II' from 8 to 6 points [*] Increased cost for 'Shooting Practice' from 6 to 7 points [*] Increased cost for 'Drone Support' from 10 to 12 points [/list] [*] Increased cost for Jets from 5 Steel to 8 Steel. [/list] [b]Improvements[/b] [list] [*] Improved Attack Evaluation for NPC (smarter attacks) [*] NPC to launch Multi-Invasions [*] NPC to consider Region & Science bonuses when deploying (Improved country value evaluation) [*] Added a probability based "aggressiveness" to NPC Personalities which influence attack decisions [*] NPC to prioritize unit deployment in continents with majority ownership (Region focus) [*] NPC to avoid having single Tanks or Jets in country after deployment [*] NPC to change Unit Purchase Strategy depending on available Resources & Market Prices [*] NPC to not deploy units into undefended countries without hostile neighbours [/list] [b]Bugfixes[/b] [list] [*] Fixed bug where a Multiplayer Rejoin into a running game failed [/list] To play Border Clash and participate in our Closed Beta, please join our [url=https://discord.gg/JZXh8Db5Yd]Discord Community[/url]. Free Demo coming soon! Thank you for adding Border Clash to your [url=https://store.steampowered.com/app/2467480/Border_Clash/]WISHLIST[/url]!