A new minor version of the game was released. Here’s all the changes:
[b]Game Mechanics[/b]
[list]
[*] Remove Movement Cost - Movement and Attacks do not cost anything anymore.
[*] Oil to build units - 1 Oil is now required for any unit to build
[*] 4 Game Phases - Removing the cost attached to troop movement allowed for splitting up the turn phases into 4 distinct phases (vs. 3 before). and re-ordering them.
The turn phases are now:
"Deploy -> Attack -> Battle -> Build"
This allows for a much cleaner, faster and less complex game without losing any of the game's depth
[/list]
[b]Improvements[/b]
[list]
[*] The full [url=https://borderclash.gitbook.io/]Border Clash Wiki[/url] is now also integrated in interactive Help Pages within the game, access via (?)-Icon on top of the screen
[*] First turn deploy phase now has 3x the time so players can check out the map and think about strategy at the start of the game
[*] Change Timer Settings in Game Creation to "Time per Phase"
[*] Removed Timer for Single Player Mode
[*] Create View Toggle for Unit Display Mode
[*] Slight transparency for UI panel backgrounds
[*] Better Formatting for Country Pick Order Panel
[*] New Scoring Strategy for Multiplayer Leaderboard - Progress Scoring Strategy now gives points for played games as well to reflect "experience" in the game
[/list]
[b]Bugfixes[/b]
[list]
[*] Fixed bug where Player Pick mode showed resources double
[/list]
To play Border Clash and participate in our Closed Beta, please join our [url=https://discord.gg/JZXh8Db5Yd]Discord Community[/url].
Free Demo coming soon!
Thank you for adding Border Clash to your [url=https://store.steampowered.com/app/2467480/Border_Clash/]WISHLIST[/url]!