A new major version of the game was released. Here’s all the changes:
[b]Game Mechanics[/b]
[list]
[*]Map
[list]
[*]Removed Quebec-Great Britain connection
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[*]Income
[list]
[*]Player Base Income - Add a $150 base income for any player and reduce influence based income from $2,5 per player and point to $2 per player and point
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[*]Smarter NPCs
[list]
[*]NPC to not deploy in back country anymore
[*]NPCs to sell excess resources
[*]NPC to acquire and and defend regions (for region bonuses)
[*]NPC to purchase high level units (tanks and jets)
[*]Research preferences for NPC
[*]NPC to move units from back country to the front
[*]NPC to have personalities (NPC can have different preferences, strategies, levels of irrationality etc.)
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[*]Improved NPC Attacking
[list]
[*]NPC to not always attack with all units
[*]NPC to use Military Strength for evaluation (instead of number of units)
[*]NPC attack evaluation to determine optimum number of troops to leave behind to defend
[*]NPC to purchase oil for attacks
[*]Improved budgeting for NPC command phase
[*]Include science & research bonuses in NPC evaluation
[/list]
[*]Resource Balancing
[list]
[*]Tank Cost increased to 12 steel (before 8 steel)
[*]Jet cost changed to 5 steel, 4 components (before 8 steel, 3 components)
[*]Map to provide less components (4 instead of 6)
[*]Map to provide more gold (6 instead of 4)
[*]Gold to inflate at 5% (before 6%)
[/list]
[*]Science Balancing
[list]
[*]Gold Mines decreased to $80 per Turn (before $100 per turn)
[*]Mining Carts decreased to +10 Steel per Turn (before +12 Steel per turn)
[*]Debt Monetization decreased to +$300 per Turn (before +$400 per turn)
[*]Level 2 Science Cost increased to $600 (before $500)
[*]S12 Projectiles converts 15% of Hits to Double Hits (before 10%)
[*]Unlock level 3 research at 6 technologies (8 before)
[*]Unlock level 4 research at 9 technologies (12 before)
[/list]
[*]Market
[list]
[*]Reduce market stock for higher price impact
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[b]Improvements[/b]
[list]
[*]“Fast Resolve” - Skip all battle animations in Singleplayer mode to speed up game experience
[*]Faster Camera Zoom
[*]Country Summary View - Displays a countries resources and military strength when zoomed out (versus full unit details)
[*]Zoom-Level adjusting UI
[*]Highlight active battles instead of zooming in to create context for battles
[*]Bind ‘Enter' key to confirm active dialogs
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[b]Bugfixes[/b]
[list]
[*]Country pick mode not showing units & resources
[*]Losing selected unit type in deploy phase when zooming
[*]Quick purchase missing oil button does not update when selected units change
[*]Level 4 research does not unlock even though player meets requirements of 12 techs
[*]Unit count in deployment window has no background color in (MacOS) build
[/list]
To play Border Clash and participate in our Closed Beta, please join our [url=https://discord.gg/JZXh8Db5Yd]Discord Community[/url].
Free Demo coming soon!
Thank you for adding Border Clash to your [url=https://store.steampowered.com/app/2467480/Border_Clash/]WISHLIST[/url]!