Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Scavenge. Discover. Survive.
Hi everyone,
[h3][i][b]A new stable build (0.80.01) is live with some small fixes.[/b][/i][/h3]
A heap of patch notes for the latest 0.80.00 stable update were also missed, so they're included here and updated in the previous post.
Stay Alive!
:: Beam Team
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[h3][b]Bug Fixes[/b][/h3]- Fixed [b][i]Achievements[/i][/b] unlocking out of order.
- Fixed [b][i]Sail[/i][/b] audio not playing.
- Fixed invisible [b][i]Snakes[/i][/b] for players with AMD cards.
[h3][b]Known Issues[/b][/h3]- The [b][i]Tutorial[/i][/b] will resume from the last saved state from build 0.80.00. However, save games pre-0.78.00 don’t have saved tutorial data, so will ‘resume’ from the beginning. It is safe to disable the tutorial from the Options->General menu.
[h3][b]EXTRA PATCH NOTES[/b][/h3][h3][b]0.76.00-0.80.00 Stable Change Log[/b][/h3][h3][b]Changes[/b][/h3]- Changed ‘Play’ button to enter New Game menu if no save game available to continue.
- Changed [b][i]Boat Motor[/i][/b] to function as a rudder when out of fuel.
- Changed [b][i]Medical Consumables[/i][/b] to refund Coconut Flasks after consuming.
- Increased [b][i]Meat[/i][/b] inventory capacity from 4 to 8.
- Increased [b][i]Fish[/i][/b] inventory capacity from 4 to 8.
- Increased [b][i]Fruit[/i][/b] inventory capacity from 4 to 8.
- Added crafting placing controls on screen when placing.
- Improved [b][i]Pinned Crafting Combo[/i][/b] display. Changed pinned crafting combo UI to display craftsmanship skill level required to avoid confusion when a player has all materials, but skill is not high enough.
- Improved [b][i]Watch[/i][/b] feedback when displaying player [b][i]Skills[/i][/b]; Removed clamped values on skill bars making it easier to monitor skill progress.
[h3][b]Bug Fixes[/b][/h3]- Fixed [b][i]Tutorial[/i][/b] not resuming when re-loading. Please note this fix is not retro-active as old save files will be missing the completed objective data.
- Fixed [b][i]Projectiles[/i][/b] (spears, etc) drifting out of player hands when held.
- Fixed objects attached to [b][i]Spears[/i][/b] not saving if player holding spear.
- Fixed being able to place [b][i]Craftable[/i][/b] objects inside terrain rocks. The crafting ghost will snap to terrain rocks for visualization but placing is not allowed. Foliage does not affect placements.
- Fixed [b][i]Loading Screen[/i][/b] changing color between Boot and Main Menu scene.
- Fixed [b][i]Leaderboards[/i][/b] list not focusing active leaderboard button when scrolling with keys/controller.
- Fixed not being able to place [b][i]Water Bottles[/i][/b] when crafted.
- Fixed not being able to rotate some [b][i]Craftables[/i][/b] when placing, ie: Shelter, Furniture, etc.
- Fixed being able to place [b][i]Furniture[/i][/b] inside the terrain.
- Fixed [b][i]Foliage Spawner[/i][/b] losing track of player if travelling too fast.
- Fixed [b][i]Rafts[/i][/b] falling through other Rafts/pieces when crafting a new Raft piece.
- Fixed [b][i]Sea Anchor[/i][/b] able to deploy when overturned.