Update 0.7 Launch

[h1]Finally, patch 0.7 is here! [/h1] It is finally here, took a lot of work and we hope you like it! The headlines: [list] [*] Controller Support added (keyboard also!) [*] Auto-aim added to all weapons (manual mode can be toggled) [*] The Ice, EMP and Fire elemental statuses have been implemented [*] Rebalanced game, no difficulties, more enemies [*] New textures and colors [*] 3 new weapons and 2 new items [*] 2 new vehicles [*] Various gameplay tweaks [*] A beta boss fight [/list] Controller support has been added! It should work fully but unfortunately none of us regularly use a controller and we had to improvise :) We really would like your feedback to get this into proper working order. For now we consider this to be in [b]beta[/b]. Auto-aim options added. By default all weapons are now auto-aim. Some weapons can be toggled to use manual aim in the pause-menu. The default behaviour can be changed in options. Elemental statuses implemented, fire damage causes DoT, ice damage causes a stacking slow and EMP damage cause targets to take bonus damage. Difficulties have been removed. The only difficulty now is actually a combination of the previous three. Was removed as we felt it really didn't add anything to the game. Colors have been added to the game. We tried going for a style and felt it never really hit the spot. We have now added new textures and colors to the environment. Extensive, but not complete, list of changes: [h2]Weapons and Items[/h2] - maximum level for weapons and items has been increased from 6 -> 8 - Fire damage added. Deals more damage over time. - EMP damage added. Electrifies targets, causing them to take increased damage. - Ice damage added. Slows enemies. Stacks. - new weapon: Frozen orb - new weapon: Scythes - new weapon: Shotgun - Machine Gun "ammo" upgrade replaced with piercing upgrade - Death Roller now has a chance to drop repair kits w/ upgrade - Ground Spear rebalanced to focus more on heavy hits and fewer spears - new item: Heavy Metal - new item: Corpse Exploder - Mortar bounce effect will now bounce a random direction [h2]Enemies[/h2] - reduced damage by around 30% - suicide enemy has been added. Will explode when close after a short delay. - zombots have reduced health from 150 to 120 - zombots no longer have any resistances - enemy bullets have improved flight mechanics making it easier to judge positions - reduced number of enemies in special waves by around 30% [h2]Vehicles[/h2] - vehicles now have custom amounts of weapon and item slots - vehicles now have more prominent abilities - luck now increases pickup range [h2]Gameplay Improvements[/h2] - difficulties removed - auto-aim added - controller support added (beta) - full keyboard support added - you now keep all traits you found even if you die - rare and legendary traits have 5x higher drop rate (was extremely low before) - number of enemies increased by 30-50% - take reduced damage when hit multiple times in quick succession - your current location is always shown under the timer - market and factories now show their coordinates - repair kits can no longer drop from crates A whole lot of random fixes and tweaks