[h1]Finally, patch 0.7 is here! [/h1]
It is finally here, took a lot of work and we hope you like it! The headlines:
[list]
[*] Controller Support added (keyboard also!)
[*] Auto-aim added to all weapons (manual mode can be toggled)
[*] The Ice, EMP and Fire elemental statuses have been implemented
[*] Rebalanced game, no difficulties, more enemies
[*] New textures and colors
[*] 3 new weapons and 2 new items
[*] 2 new vehicles
[*] Various gameplay tweaks
[*] A beta boss fight
[/list]
Controller support has been added! It should work fully but unfortunately none of us regularly use a controller and we had to improvise :) We really would like your feedback to get this into proper working order. For now we consider this to be in [b]beta[/b].
Auto-aim options added. By default all weapons are now auto-aim. Some weapons can be toggled to use manual aim in the pause-menu. The default behaviour can be changed in options.
Elemental statuses implemented, fire damage causes DoT, ice damage causes a stacking slow and EMP damage cause targets to take bonus damage.
Difficulties have been removed. The only difficulty now is actually a combination of the previous three. Was removed as we felt it really didn't add anything to the game.
Colors have been added to the game. We tried going for a style and felt it never really hit the spot. We have now added new textures and colors to the environment.
Extensive, but not complete, list of changes:
[h2]Weapons and Items[/h2]
- maximum level for weapons and items has been increased from 6 -> 8
- Fire damage added. Deals more damage over time.
- EMP damage added. Electrifies targets, causing them to take increased damage.
- Ice damage added. Slows enemies. Stacks.
- new weapon: Frozen orb
- new weapon: Scythes
- new weapon: Shotgun
- Machine Gun "ammo" upgrade replaced with piercing upgrade
- Death Roller now has a chance to drop repair kits w/ upgrade
- Ground Spear rebalanced to focus more on heavy hits and fewer spears
- new item: Heavy Metal
- new item: Corpse Exploder
- Mortar bounce effect will now bounce a random direction
[h2]Enemies[/h2]
- reduced damage by around 30%
- suicide enemy has been added. Will explode when close after a short delay.
- zombots have reduced health from 150 to 120
- zombots no longer have any resistances
- enemy bullets have improved flight mechanics making it easier to judge positions
- reduced number of enemies in special waves by around 30%
[h2]Vehicles[/h2]
- vehicles now have custom amounts of weapon and item slots
- vehicles now have more prominent abilities
- luck now increases pickup range
[h2]Gameplay Improvements[/h2]
- difficulties removed
- auto-aim added
- controller support added (beta)
- full keyboard support added
- you now keep all traits you found even if you die
- rare and legendary traits have 5x higher drop rate (was extremely low before)
- number of enemies increased by 30-50%
- take reduced damage when hit multiple times in quick succession
- your current location is always shown under the timer
- market and factories now show their coordinates
- repair kits can no longer drop from crates
A whole lot of random fixes and tweaks